Inspect the source asset
Open the original file before making changes. For Substance 3D Painter, record its format, units, dependencies, and current clip ranges so the animation integrity pass has a reliable baseline.
Plan animation integrity for Substance 3D Painter. Review the source, test the destination export, and document settings, evidence, and open risks.
Open the original file before making changes. For Substance 3D Painter, record its format, units, dependencies, and current clip ranges so the animation integrity pass has a reliable baseline.
During animation integrity for Substance 3D Painter, establish the expected state of clip ranges. Resolve or document any gap before moving on to joint orientation.
Do not rely on the authoring viewport alone. For animation integrity, load a representative export in Substance 3D Painter and verify joint orientation together with root motion.
For Substance 3D Painter, keep the accepted export, its settings, and a short note about unresolved risks. Name the person responsible for the final review of animation integrity.
A useful result needs clear evidence: for Substance 3D Painter, begin with clip ranges, then test joint orientation and root motion in the actual destination. Keep the accepted export settings and any unresolved animation integrity risks with the source file.
An asset can look correct in its source application and still fail after import into Substance 3D Painter. Treat animation integrity as a translation problem between tools, with clip ranges and joint orientation checked on both sides.
For Substance 3D Painter, use a short representative clip to verify joint names, rest pose, frame range, root motion, and deformation. Preserve the source rig until root motion passes review.
Check frame rate, clip boundaries, root motion, joint orientation, event timing, and deformation on a representative action. Apply this animation integrity guidance to the actual Substance 3D Painter delivery path.
| animation integrity check for Substance 3D Painter | Substance 3D Painter pass condition for animation integrity | Evidence to keep for Substance 3D Painter animation integrity |
|---|---|---|
| clip ranges during animation integrity for Substance 3D Painter | For Substance 3D Painter animation integrity, the source and revised asset use an agreed value for clip ranges. | Keep Substance 3D Painter animation integrity before-and-after values and the setting that changed. |
| joint orientation during animation integrity for Substance 3D Painter | The animation integrity result for joint orientation matches the expected behavior in Substance 3D Painter, not only in the editor. | Keep target-side evidence for Substance 3D Painter animation integrity, such as an import log or captured test. |
| root motion during animation integrity for Substance 3D Painter | The recorded result for root motion meets the Substance 3D Painter release requirement for this animation integrity job. | Keep the accepted Substance 3D Painter result and the reviewer name for animation integrity. |
| deformation playback after animation integrity for Substance 3D Painter | The animation integrity handoff for Substance 3D Painter contains only the files needed downstream. | Keep the Substance 3D Painter export preset, fallback, dependencies, and open risks from animation integrity. |
For Substance 3D Painter, define the asset, destination, and release condition before editing. Keep a clean source copy and state why clip ranges is relevant to animation integrity.
For animation integrity in Substance 3D Painter, treat unresolved joint orientation as blocking. Decide whether it needs a technical fix, additional evidence, or a qualified reviewer.
For animation integrity, require a representative result in Substance 3D Painter, the accepted export settings, and a clear outcome for root motion. Record who approved the final package.
During animation integrity, compare the source and destination values for clip ranges. Do not continue until the difference is explained and assigned to the asset or the Substance 3D Painter pipeline.
For animation integrity, capture the Substance 3D Painter result and isolate the responsible layer. A clean authoring preview is not proof when the exported joint orientation result no longer matches the baseline.
Define an observable animation integrity result or move the decision to a qualified Substance 3D Painter reviewer. Do not hide an unresolved root motion risk behind a general “ready” status.
For Substance 3D Painter, start with clip ranges on the untouched source file. It gives you a baseline before the animation integrity pass changes geometry, materials, metadata, or export settings.
During animation integrity for Substance 3D Painter, record the source format, units, texture locations, material slots, exporter, destination version, and observed joint orientation behavior.
The animation integrity pass is complete when clip ranges, joint orientation, and root motion have been tested in Substance 3D Painter, the export opens correctly, and remaining review has an owner.
For Substance 3D Painter, use a qualified reviewer during animation integrity when root motion cannot be verified automatically or when licensing, device, marketplace, or domain rules affect approval.