What is in scope?
For RealityScan capture, define the asset, destination, and release condition before editing. Keep a clean source copy and state why destination build is relevant to target acceptance.
Plan target acceptance for RealityScan capture. Review the source, test the destination export, and document settings, evidence, and open risks.
For RealityScan capture, define the asset, destination, and release condition before editing. Keep a clean source copy and state why destination build is relevant to target acceptance.
For target acceptance in RealityScan capture, treat unresolved viewing distance as blocking. Decide whether it needs a technical fix, additional evidence, or a qualified reviewer.
For target acceptance, require a representative result in RealityScan capture, the accepted export settings, and a clear outcome for performance budget. Record who approved the final package.
The practical approach is straightforward: for RealityScan capture, begin with destination build, then test viewing distance and performance budget in the actual destination. Keep the accepted export settings and any unresolved target acceptance risks with the source file.
Open the original file before making changes. For RealityScan capture, record its format, units, dependencies, and current destination build so the target acceptance pass has a reliable baseline.
During target acceptance for RealityScan capture, establish the expected state of destination build. Resolve or document any gap before moving on to viewing distance.
Do not rely on the authoring viewport alone. For target acceptance, load a representative export in RealityScan capture and verify viewing distance together with performance budget.
For RealityScan capture, keep the accepted export, its settings, and a short note about unresolved risks. Name the person responsible for the final review of target acceptance.
| target acceptance check for RealityScan capture | RealityScan capture pass condition for target acceptance | Evidence to keep for RealityScan capture target acceptance |
|---|---|---|
| destination build during target acceptance for RealityScan capture | For RealityScan capture target acceptance, the source and revised asset use an agreed value for destination build. | Keep RealityScan capture target acceptance before-and-after values and the setting that changed. |
| viewing distance during target acceptance for RealityScan capture | The target acceptance result for viewing distance matches the expected behavior in RealityScan capture, not only in the editor. | Keep target-side evidence for RealityScan capture target acceptance, such as an import log or captured test. |
| performance budget during target acceptance for RealityScan capture | The recorded result for performance budget meets the RealityScan capture release requirement for this target acceptance job. | Keep the accepted RealityScan capture result and the reviewer name for target acceptance. |
| known exceptions after target acceptance for RealityScan capture | The target acceptance handoff for RealityScan capture contains only the files needed downstream. | Keep the RealityScan capture export preset, fallback, dependencies, and open risks from target acceptance. |
RealityScan capture is a starting point, not proof that an asset is production-ready. A target acceptance pass should distinguish generation artifacts from deliberate form before anyone spends time polishing the result.
For RealityScan capture, write pass-or-fail conditions that another reviewer can repeat. Attach the tested file, destination version, observed result, and owner rather than approving the asset from screenshots alone.
Describe the destination, camera distance, performance budget, visual bar, and known exceptions as measurable acceptance criteria. Apply this target acceptance guidance to the actual RealityScan capture delivery path.
During target acceptance, compare the source and destination values for destination build. Do not continue until the difference is explained and assigned to the asset or the RealityScan capture pipeline.
For target acceptance, capture the RealityScan capture result and isolate the responsible layer. A clean authoring preview is not proof when the exported viewing distance result no longer matches the baseline.
Define an observable target acceptance result or move the decision to a qualified RealityScan capture reviewer. Do not hide an unresolved performance budget risk behind a general “ready” status.
For RealityScan capture, start with destination build on the untouched source file. It gives you a baseline before the target acceptance pass changes geometry, materials, metadata, or export settings.
During target acceptance for RealityScan capture, record the source format, units, texture locations, material slots, exporter, destination version, and observed viewing distance behavior.
The target acceptance pass is complete when destination build, viewing distance, and performance budget have been tested in RealityScan capture, the export opens correctly, and remaining review has an owner.
For RealityScan capture, use a qualified reviewer during target acceptance when performance budget cannot be verified automatically or when licensing, device, marketplace, or domain rules affect approval.