Best Answer
AI-generated 3D models are not automatically Godot-ready. Before importing a Meshy, Tripo, Hunyuan, image-to-3D, scan, or marketplace asset into Godot, inspect the exported file for scale, pivot, orientation, material slots, texture references, polygon count, texture size, file weight, source notes, and GLB, GLTF, OBJ, or FBX handoff risk. Then clean up, optimize, convert when needed, and record limitations before engine testing.