FAQ
What is Blender UV unwrapping workflow best for?
It is best for move from object prep to a reviewable uv map without hiding proportions or texture stretch risks. SEELE turns the task into a focused brief, next-step prompts, and review checks.
Can I start from an existing model?
Yes. Add the file type, source tool, target app, target engine, and visible issue so the handoff stays practical.
Does this replace specialist 3D review?
No. It helps plan and inspect the workflow; final topology, UVs, materials, rigs, and engine behavior still need human review.
What output should I expect?
Expect a UV layout brief with seam choices, unwrap method, island spacing, texture handoff, and review checks, plus prompts for the next iteration.
Can I continue from this page into Workspace?
Yes. The buttons carry the workflow focus, prompt, and page context into the SEELE Workspace.
What should I check before publishing or exporting?
Check file rights, target format, visual quality, scale, material references, and whether the model behaves correctly in the target viewer or engine.