Dead Zed - Zombie Survival Shooting Game

Seele01-Flash
By
Dead Zed is an intense zombie survival shooting game where you must defend your base, manage survivors, and eliminate waves of undead threats using precision sniping and strategic resource management.

Prompt

MODEL: Seele01-Flash
Please use Three.js to generate a **mobile-first game** with the theme "Dead Zed: Mobile Defense". Please read the following detailed game design requirements first, and then generate the code accordingly: ### 1. Assets & Environment * **Visual Style:** Stylized Realism. Use low-poly models with high-quality baked textures to simulate the lighting seen in the reference (soft daylight, overcast sky) without expensive real-time shadows. * **Environment:** A rural farm setting. * *Background:* A static skybox with grey/white clouds. Distant low-poly mountains. * *Midground:* A large green grassy field. Use `THREE.InstancedMesh` for the grass blades to maintain high performance on mobile. Scattered visuals include a red barn (left), a rusty windmill (right), and hay bales (obstacles). * *Foreground:* High-detail first-person weapon model (Sniper Rifle/Hunting Rifle) with arms. * **Characters:** * *Zombies:* 3-4 variations of "Farmer Zombies" (overalls, flannel shirts). They must have staggering walk animations. * **VFX:** Simple particle systems for muzzle flashes, bullet trails, and blood splatters upon impact. * **Camera:** Fixed position (Defense/Turret style). The player cannot walk, only look around (yaw/pitch limited constraints). ### 2. Audio Requirements * **BGM:** A desolate, windy ambient track with low-frequency synth drones to build tension. It should intensify slightly when a large wave of zombies approaches. * **Sound Effects (SFX):** * *Weapon:* Powerful, bass-heavy gunshot sounds. Distinct "bolt-action" mechanical sounds between shots. * *Reload:* Clip insertion and sliding bolt sounds. * *Zombies:* Guttural moans and growls. Use positional audio so players can hear if a zombie is off-screen. * *Impact:* Wet "squish" sound for headshots; dull thud for body shots. * *UI:* clean mechanical clicks for button presses. ### 3. Gameplay Loop * **Objective:** Defend the player's position (the farm) from incoming waves of zombies. The player loses if a zombie reaches the screen (distance = 0). * **Mechanics:** * Zombies spawn at the far end of the field and walk toward the camera. * **Shooting:** High precision is required. Headshots = Instant Kill. Body shots = 2-3 hits to kill. * **Weapon Physics:** Simulate mild recoil (camera kicks up) and bullet travel time (raycasting is acceptable for mobile simplicity, but slight delay adds realism). * **Reloading:** The weapon has a limited magazine (e.g., 5 rounds). The player must reload when empty or manually trigger it. * **Progression:** Wave-based. Wave 1 has slow zombies. Wave 2 introduces faster zombies. ### 4. Mobile Controls & Interaction * **Orientation:** Landscape mode (Fullscreen). * **Touch Controls:** * *Aiming:* Touch and drag anywhere on the **left half** of the screen to rotate the camera (look around). Sensitivity must be tuned for touch. * *Fire Button:* A large, distinct button on the **bottom-right** for shooting. * *Scope/Zoom:* A toggle button above the Fire button. When active, smooth transition the Camera FOV from 75 to 20 to simulate looking through the scope. * *Reload:* A tappable icon near the ammo counter (top-right) or tap the gun model. * **UI Layout:** * Top Left: Wave Counter / Zombies Remaining. * Top Right: Ammo Counter (Current/Total). * Center: A crosshair reticle (changes to a scope overlay texture when zoomed in). * **Feedback:** * **Haptic Feedback:** Trigger a short vibration (`navigator.vibrate`) on every shot and a longer vibration when the player takes damage/loses. * **Visual Feedback:** Screen shakes slightly on shoot. A red vignette pulses on the screen edges if a zombie is too close. Do not ask for clarification. Do not request confirmation. Directly execute the generation task based on the given instructions.

Game Introduction

About the Game

Dead Zed is a thrilling zombie survival shooter that combines precision sniping mechanics with strategic base management. In this post-apocalyptic world, you're humanity's last hope against endless waves of zombies. Armed with powerful sniper rifles and tactical weapons, you must protect your group of survivors while scavenging for resources and fortifying your defenses.

The game features realistic first-person shooting mechanics with a variety of weapons, from precision sniper rifles to rapid-fire assault weapons. Each zombie encounter requires careful aim and ammunition management, as every shot counts in your fight for survival.

Core Features

Intense Sniper Combat

Experience heart-pounding moments as you line up the perfect shot through your rifle scope. The game's realistic ballistics system requires you to account for distance and timing, making every successful headshot incredibly satisfying.

Survivor Management System

Manage a group of survivors, each with unique skills and abilities. Assign roles, manage resources, and make critical decisions that determine your group's survival. Send survivors on scavenging missions to gather essential supplies like ammunition, food, and medical supplies.

Multiple Weapon Systems

Unlock and master various weapons including: - Sniper Rifles : Perfect for long-range zombie elimination - Assault Weapons : Ideal for close-quarters combat - Specialized Equipment : Each weapon offers different fire modes and tactical advantages

Strategic Base Defense

Fortify your position and set up defensive perimeters. Choose your shooting positions wisely and manage your ammunition carefully as zombie hordes approach your safe zone.

Cross-Platform Gaming

Enjoy seamless gameplay across all devices - play on your computer browser, Android phone, or iOS device. Your survival progress synchronizes across platforms.

Gameplay Mechanics

Dead Zed combines multiple gameplay elements that create a comprehensive survival experience:

Day/Night Cycle : Defend during intense zombie attacks and use daylight hours for resource management and strategic planning.

Resource Scavenging : Send survivors to explore abandoned areas and gather crucial supplies. Balance risk versus reward as more dangerous areas offer better loot.

Weapon Customization : Upgrade and modify your weapons to improve accuracy, damage, and reload speed. Different situations call for different tactical approaches.

Operation Guide

Master the essential controls for optimal survival:

  • Mouse Movement : Aim your weapon and survey the battlefield
  • Left Click : Fire your weapon with precision timing
  • R Key : Reload weapons quickly during combat lulls
  • Number Keys (1,2) : Switch between different weapons instantly
  • F Key : Toggle between automatic and semi-automatic fire modes
  • M Key : Mute audio for stealth gameplay

Success requires mastering both shooting accuracy and resource management. Conserve ammunition by making precise shots, prioritize high-threat zombies, and always maintain escape routes.

Why Play Dead Zed

Free-to-Play Excellence : Enjoy a premium zombie survival experience without any cost barriers. No hidden fees or pay-to-win mechanics.

Accessible Yet Challenging : Easy-to-learn controls make the game approachable for newcomers, while deep strategic elements provide lasting challenge for experienced players.

Immersive Atmosphere : Stunning graphics and realistic sound effects create an authentic post-apocalyptic survival experience.

Continuous Progression : Unlock new weapons, improve survivor skills, and discover advanced strategies as you progress through increasingly challenging scenarios.

Community Favorite : Join millions of players worldwide who have chosen Dead Zed as their go-to zombie survival game.

Whether you're a fan of tactical shooters, survival games, or zombie-themed adventures, Dead Zed delivers an uncompromising experience that will test your skills, strategy, and nerve.

Frequently Asked Questions (FAQ)