Stickman Project

Seele01-Flash
By
Stickman Project is an intense 2D physics-based action battle game featuring ragdoll combat mechanics. Fight through dynamic levels with fluid combat, collect weapons, and survive chaotic stick-figure showdowns in your browser for free.

Prompt

MODEL: Seele01-Flash
Please use Three.js to generate a **mobile-first game** with the theme "**Stickman Project**". Please read the following detailed game design requirements first, and then generate the code accordingly: ### 1. Assets & Environment * **Visual Style**: 2.5D aesthetic using 3D models. The game should feature vibrant, solid-colored Stickman characters (Red, Blue, Green, Purple) constructed from simple geometries (CapsuleGeometry for limbs, SphereGeometry for joints/heads, BoxGeometry for "mutant" heads). * **Background**: A futuristic, abstract simulation room. Use a white/light-grey repeating **Hexagonal Pattern** (can be a shader or texture) for the background walls to match the screenshot. Lighting should be bright and soft (AmbientLight + DirectionalLight) with subtle shadow casting to ground the characters. * **Physics & Animation**: Incorporate a physics engine (like **Cannon-es**) to simulate "Ragdoll" physics. Characters should not have rigid animations but rather physics-based procedural movement (e.g., applying force to stand upright, limbs flailing slightly during movement). * **Weapons**: Low-poly models for Bats (with neon blue glow), Swords (orange edges), and Guns. * **Performance**: Use InstancedMesh for background elements if numerous. Keep character poly count low. ### 2. Audio Requirements * **BGM**: High-energy, fast-paced **Electro-Rock or Cyberpunk** background music to match the chaotic battle pace. * **SFX**: * **Combat**: Comical "Bonk" or realistic "Thud" sounds for blunt melee impacts. Sharp "Schwing" for sword swings. * **Movement**: Whoosh sounds for Dashing. * **Interaction**: A sci-fi "Ding" when the elevator opens. * **UI**: Crisp clicks for buttons. ### 3. Gameplay Loop * **Core Mechanic**: A wave-based survival fighter. The player spawns in a confined arena with physics-based platforms. * **Combat System**: * **Unarmed**: Basic physics-based punching/kicking (applying impulse to enemy ragdolls). * **Armed**: Players can pick up weapons dropped by enemies or spawned in the level. Weapons deal more damage or knockback. * **Movement**: Infinite jump/flight mechanic (applying upward force repeatedly) to navigate vertical obstacles. * **Victory Condition**: Defeat all enemies in the current level. * **Progression**: Once all enemies are defeated, an "Elevator" door opens. The player must physically enter the elevator zone to transition to the next level (reset scene with increased difficulty). * **Items**: Random spawn of potions that scale the player's mesh size (and physics mass) up or down. ### 4. Mobile Controls & Interaction * **Camera**: Fixed camera angle (Side-scrolling view with slight depth) that smoothly tracks the player's position, keeping the action centered. * **Touch Controls**: * **Left Zone**: A dynamic **Virtual Joystick** for movement (Left/Right) and flying (Up). * **Right Zone**: Three distinct Action Buttons (min size 60x60px for accessibility): 1. **Attack (A)**: Melee swing or Shoot. 2. **Dash (B)**: Quick horizontal impulse. 3. **Interact (C)**: Pick up weapon (replaces the 'L' key). * **Feedback**: Implement **Screen Shake** on heavy impacts. Add simple visual pulses on the virtual buttons when pressed. * **Orientation**: Landscape mode locked. Do not ask for clarification. Do not request confirmation. Directly execute the generation task based on the given instructions.

Game Introduction

About the Game

Stickman Project is an adrenaline-pumping 2D physics-based action battle game that brings stick-figure combat to life with unpredictable ragdoll mechanics. This free browser game challenges players to survive intense battles using fluid combat, fast reflexes, and strategic weapon collection. Every movement is physics-driven, making each battle unique and chaotic.

The game combines classic stick-figure aesthetics with modern physics simulation, creating an engaging experience where no two fights are exactly the same. Whether you prefer endless survival mode or structured level-based missions, Stickman Project delivers non-stop action that will test your adaptability and combat skills.

Core Features

Ragdoll Physics Combat

Experience truly dynamic battles where physics control your character's movements. This unique system means you'll never have complete control, adding an element of unpredictability that keeps every fight exciting and challenging.

Diverse Weapon Arsenal

Collect and master various weapons throughout your journey: - Melee Weapons : Swords and bats for close-quarter combat - Ranged Weapons : Guns for distance attacks - Explosive Items : Dynamite for maximum destruction - Power-ups : Size and strength-boosting potions - Defensive Gear : Shields for protection

Multiple Game Modes

Choose your preferred challenge: - Endless Mode : Test your survival skills in non-stop action - Level-based Missions : Progress through increasingly difficult stages - Dynamic Environments : Each level presents unique obstacles and challenges

Free Browser Gaming

No downloads, no installations – just instant action in your web browser. Compatible with desktop and mobile devices for gaming anywhere, anytime.

Gameplay Mechanics

Combat System

Fight using a combination of barehanded combat and weapon-based attacks. While you can battle enemies with kicks and punches, weapons provide significant tactical advantages. Quick weapon pickup and smart positioning are key to survival.

Progressive Difficulty

Start with simple tutorial levels to master the unique physics-based movement system. As you advance, face increasingly complex environments with more dangerous enemies and tricky obstacles that require precise timing and strategy.

Level Completion

Each stage requires eliminating all enemies before progressing. Look for the elevator at the end of each level – it only opens when you've cleared all opponents. Search carefully for hidden enemies if the exit remains locked.

Operation Guide

Basic Controls

  • WASD Keys or Arrow Keys : Move your stickman character
  • W Key or Up Arrow : Jump (hold for extended air time)
  • K Key : Execute powerful dash attacks
  • L Key : Pick up weapons and items
  • J Key : Fire ranged weapons

Combat Tips

  • Master the jump mechanics – you can stay airborne longer by holding the jump button
  • Collect weapons quickly when they appear
  • Use dash attacks to close distance or escape danger
  • Observe enemy patterns and adapt your strategy
  • Don't forget to search for missed enemies if the elevator won't open

Why Play Stickman Project

Perfect for Action Game Fans : If you enjoy fast-paced combat games with unique mechanics, the ragdoll physics system provides endless entertainment and unpredictability.

Accessible Yet Challenging : Simple controls make it easy to start playing, but mastering the physics-based combat takes skill and practice.

Free Entertainment : Enjoy premium gaming experience without any cost – completely free to play with no hidden fees or required purchases.

Cross-Platform Compatibility : Play on any device with a modern web browser, making it perfect for quick gaming sessions or extended play periods.

Replay Value : With physics-driven combat and multiple game modes, each playthrough offers different experiences and challenges.

Frequently Asked Questions (FAQ)