Planet Life Idle - Create Your Own Planet - Casual Game

Seele01-Flash
By Jackson Wright
Create and grow your own planet in this relaxing idle clicker game. Collect resources, unlock features, and watch your world evolve from grass to a thriving ecosystem. Play free online!
Action

Open World City Action

Build an open-world city romp with driving and police chases.

Build an open-world city romp with driving and police chases.Open in workspace
New

Character Physics World

Build a third-person physics world with day-night and props to touch.

Build a third-person physics world with day-night and props to touch.Open in workspace
Roguelike

Dungeon Survivors

Build a Vampire-Survivors-style dungeon arena with hero picks.

Build a Vampire-Survivors-style dungeon arena with hero picks.Open in workspace
Subscriber only

Unreal City Tour

Explore a photoreal Unreal city with terrain and live weather.

Explore a photoreal Unreal city with terrain and live weather.Open in workspace
Racing

Track Racing Challenge

Build a closed-circuit racer built around drift corners.

Build a closed-circuit racer built around drift corners.Open in workspace
FPS

3D FPS Game

Build a desert FPS with weapon switching and a retro HUD.

Build a desert FPS with weapon switching and a retro HUD.Open in workspace
Survival

Survival Sandbox Arena

Build a survival arena with enemy waves and turret defense.

Build a survival arena with enemy waves and turret defense.Open in workspace
Puzzle

Box Robot Puzzle

Build crate-pushing puzzles with vehicles and physics timing.

Build crate-pushing puzzles with vehicles and physics timing.Open in workspace
3D

Third Person Explorer

Build a third-person explorer with swappable scenes and a live minimap.

Build a third-person explorer with swappable scenes and a live minimap.Open in workspace
New

3D Block Puzzle

Build a 3D falling-block puzzle with rotations and row clears.

Build a 3D falling-block puzzle with rotations and row clears.Open in workspace
Action

Open World City Action

Build an open-world city romp with driving and police chases.

Build an open-world city romp with driving and police chases.Open in workspace
New

Character Physics World

Build a third-person physics world with day-night and props to touch.

Build a third-person physics world with day-night and props to touch.Open in workspace
Roguelike

Dungeon Survivors

Build a Vampire-Survivors-style dungeon arena with hero picks.

Build a Vampire-Survivors-style dungeon arena with hero picks.Open in workspace
Subscriber only

Unreal City Tour

Explore a photoreal Unreal city with terrain and live weather.

Explore a photoreal Unreal city with terrain and live weather.Open in workspace
Racing

Track Racing Challenge

Build a closed-circuit racer built around drift corners.

Build a closed-circuit racer built around drift corners.Open in workspace
FPS

3D FPS Game

Build a desert FPS with weapon switching and a retro HUD.

Build a desert FPS with weapon switching and a retro HUD.Open in workspace
Survival

Survival Sandbox Arena

Build a survival arena with enemy waves and turret defense.

Build a survival arena with enemy waves and turret defense.Open in workspace
Puzzle

Box Robot Puzzle

Build crate-pushing puzzles with vehicles and physics timing.

Build crate-pushing puzzles with vehicles and physics timing.Open in workspace
3D

Third Person Explorer

Build a third-person explorer with swappable scenes and a live minimap.

Build a third-person explorer with swappable scenes and a live minimap.Open in workspace
New

3D Block Puzzle

Build a 3D falling-block puzzle with rotations and row clears.

Build a 3D falling-block puzzle with rotations and row clears.Open in workspace

Prompt

MODEL: Seele01-Flash
Please use Three.js to generate a **mobile-first game** with the theme "Planet Life Idle". Please read the following detailed game design requirements first, and then generate the code accordingly: ### 1. Assets & Environment * **Visual Style**: Low-poly, colorful cartoon aesthetic with a "Voxel/Pixel-art" texture influence to respect the game's tags. The palette should be vibrant and saturated (bright greens, deep blues, warm oranges). * **The Planet**: A central rotating SphereGeometry. It starts as a barren, rocky brown sphere. As the user progresses, the texture/material should smoothly transition to include blue oceans and green landmasses. * **Surface Elements**: Use `InstancedMesh` for performance optimization to render hundreds of surface objects. * **Tier 1**: Small voxel grass tufts. * **Tier 2**: Low-poly cartoon trees (deciduous and pine) that pop up with a scaling animation. * **Tier 3**: Low-poly puffy clouds orbiting slightly above the surface. * **Tier 4**: Tiny orbiting robots or satellites. * **Background**: A deep, dark void with a particle system starfield (`PointsMaterial`) that slowly rotates. Add a subtle purple/blue glowing atmosphere shader around the planet rim. * **Mobile Optimization**: Limit the planet geometry segments (e.g., 32x32). Use simple Lambert or Phong materials rather than heavy Physical materials. Ensure shadows are baked or strictly limited to the main directional light. ### 2. Audio Requirements * **BGM**: A chill, lo-fi "Space-Hop" or ambient synth track. It should be repetitive but relaxing, evoking a sense of growth and cosmic peace. * **Sound Effects (SFX)**: * **Tap/Click**: A satisfying, organic "pop" or "bubble" sound (variable pitch to prevent monotony). * **Upgrade**: A magical chime or crescendo sparkle sound. * **Resource Gain**: A soft "coin" or "leaf" rustle sound. * **Atmosphere**: Subtle wind noise when clouds are unlocked. ### 3. Gameplay Loop * **Core Mechanic (Clicker)**: Tapping the planet generates "Life Force" (currency). * **Incremental Progression**: * **Manual Click Value**: Upgradable stat. * **Auto-Generation (Idle)**: Purchasing "Grass" generates 1/sec, "Trees" generate 5/sec, "Robots" generate 20/sec. * **Visual Feedback Loop**: The planet must visually populate based on stats. For every 10 "Tree" upgrades purchased, a new physical tree model is instantiated on a random coordinate of the planet's surface. * **Prestige/Reset**: (Optional for code, but good for structure) Reaching a population cap allows "Terraforming" to reset for a permanent multiplier. ### 4. Mobile Controls & Interaction * **Orientation**: Portrait mode preferred for one-handed play. * **Touch Controls**: * **Tap Planet**: Raycaster detection on `touchstart`. The planet should have a "Squash and Stretch" or slight bounce animation on every tap to provide tactile feel. * **Camera Rotate**: One-finger drag on the background (not the planet) rotates the camera view around the planet. * **Long Press**: Holding the touch on the planet (as per description) triggers a rapid-fire click mode after 1 second. * **UI Layout**: * **Top HUD**: Large, readable text for "Total Life Force" and "Per Second" rate. * **Bottom Sheet**: A scrollable HTML overlay containing large upgrade buttons (minimum 60px height). * **Floating Text**: When tapping, small "+1" numbers should float up from the tap position and fade out. * **Haptics**: Trigger `navigator.vibrate(10)` on every tap for physical feedback. Do not ask for clarification. Do not request confirmation. Directly execute the generation task based on the given instructions.
A game idea becoming a playable world and reaching an audience
MAKE • SHARE • EARN

Games are fun. Creating them is even better.

Game Introduction

About the Game

Planet Life Idle is a captivating incremental idle game that puts you in control of creating your very own planet from the ground up. This charming pixel-art adventure combines the satisfaction of clicker games with the strategic depth of resource management, offering a uniquely relaxing gaming experience that's perfect for both active play and idle progression.

Starting with nothing but empty space, you'll embark on a cosmic journey to transform a barren world into a vibrant, self-sustaining ecosystem. The game's beautiful pixel art style creates an enchanting visual experience as you watch your planet come to life with each click and upgrade.

Core Features

Incremental Planet Building

Begin your journey by collecting basic resources like grass, the foundation of all life on your planet. As you progress, you'll unlock increasingly complex features that transform your world from a simple green sphere into a bustling planet teeming with life.

Idle Progression System

The beauty of Planet Life Idle lies in its perfect balance between active engagement and passive progression. Whether you're actively clicking to accelerate growth or letting the game run in the background, your planet continues to evolve and generate resources automatically.

Rich Ecosystem Development

Unlock amazing new features as your planet grows: - Robotic Helpers : Deploy automated systems to boost resource collection - Lush Forests : Plant and grow trees that enhance your planet's atmosphere - Weather Systems : Add clouds and weather patterns for a more dynamic world - Advanced Life Forms : Watch as complex ecosystems emerge from your careful cultivation

Beautiful Pixel Art Graphics

Enjoy stunning retro-style visuals that bring your planet to life. The colorful pixel art design creates a nostalgic yet modern aesthetic that's both charming and visually appealing across all devices.

Gameplay Mechanics

Resource Collection and Management

Start by clicking to collect grass, your planet's primary resource. As you accumulate resources, you can invest them in upgrades that unlock new features and increase your collection efficiency. The game features multiple resource types that become available as your planet develops.

Upgrade and Evolution System

Every investment in your planet brings visible changes. Watch as your small, green world transforms into a complex ecosystem with multiple layers of life. Each upgrade not only improves your resource generation but also adds new visual elements to your planet.

Prestige and Long-term Progression

The game offers deep progression systems that keep you engaged for hours. As your planet reaches certain milestones, you'll unlock prestige options that allow you to restart with powerful bonuses, enabling even faster growth in subsequent playthroughs.

Operation Guide

Basic Controls

  • Left Mouse Button : Click on objects and UI elements to interact with them
  • Hold Left Mouse Button : Maintain pressure to rapidly level up features and accelerate resource collection
  • Menu Navigation : Use mouse clicks to navigate between different planet features and upgrade options

Getting Started Tips

  1. Focus on Grass Collection : Begin by clicking repeatedly to collect grass resources
  2. Invest in Automation : Purchase your first automated collectors as soon as possible
  3. Balance Active and Idle Play : The game rewards both clicking sessions and idle time
  4. Explore All Features : Don't forget to check all available upgrades and unlock new planet elements

Why Play Planet Life Idle

Perfect for Stress Relief

The game's gentle pace and satisfying progression make it an ideal choice for relaxation. There's no pressure or time limits – just the peaceful satisfaction of watching your planet grow and thrive.

Accessible Gameplay

Whether you have five minutes or several hours, Planet Life Idle adapts to your schedule. The idle mechanics ensure progress continues even when you're not actively playing, making it perfect for busy lifestyles.

Cross-Platform Compatibility

Play seamlessly on desktop computers, tablets, and mobile devices through your web browser. No downloads required – simply visit the game page and start building your planet immediately.

Engaging Long-term Progression

With multiple upgrade paths, prestige systems, and countless features to unlock, Planet Life Idle offers hundreds of hours of engaging gameplay that grows more complex and rewarding over time.

Frequently Asked Questions (FAQ)

Planet Life Idle - Create Your Own Planet