Seven Days in Purgatory

Seele01-Flash
By
Seven Days in Purgatory is a thought-provoking decision-making game where you serve as purgatory's gate inspector, determining whether souls deserve heaven or hell. Inspired by Papers Please, this engaging casual game challenges your moral judgment.

Prompt

MODEL: Seele01-Flash
Please use Three.js to generate a **mobile-first game** with the theme "**Seven Days in Purgatory**". Please read the following detailed game design requirements first, and then generate the code accordingly: ### 1. Assets & Environment * **Visual Style:** "2.5D Doodle Aesthetic." Use a static 3D perspective (First-Person, looking at a desk/gate). The environment should be dark and gloomy (dark greys, blacks) to match the screenshot, but characters should be rendered as **2D Sprites or PlaneGeometries** facing the camera (billboarding) with a crude, MS-Paint style hand-drawn look (vibrant colors but rough outlines). * **Character Generation:** Create a procedural system to assemble "Souls" using different sprite textures for heads, hair, and facial expressions (dots for eyes, simple mouths). * **The Desk/UI Layer:** A 3D desk in the foreground containing: * A "Dossier" (paper sheet) showing the soul's Name, Age, and **Deeds** (Text). * A "Rulebook" on the side (toggleable view). * A "Scale of Judgment" prop in the background (referencing the skull mechanism in the screenshot). * **Optimization:** Use `MeshBasicMaterial` (unlit) to simulate a flat cartoon look and save performance. Limit textures to low-resolution pixel art or vector-style blobs. ### 2. Audio Requirements * **BGM:** A minimal, looping "Bureaucratic Purgatory" track. Think low-frequency hums mixed with occasional hollow chimes or distant wailing, creating a spooky but calm atmosphere. * **Sound Effects (SFX):** * **Voices:** "Simlish" or gibberish mumbles (beeps/boops) varying in pitch when the text appears for each soul. * **Paper:** Crisp shuffling sounds when opening the dossier or rulebook. * **Judgment:** A heavy, stony "Thud" or "Stamp" sound when a decision is made. * **Feedback:** A heavenly harp glissando for "Correct" choices, and a harsh buzzer or fire crackle for "Wrong" choices. ### 3. Gameplay Loop * **The Core Loop:** 1. **Arrival:** A soul approaches the screen. Their Dossier appears with a list of attributes (e.g., "Donated to charity," "Kicked a puppy," "Stole a balloon"). 2. **Evaluation:** The player checks the current "Day's Rule" (e.g., Day 1: "Sinners go to Hell," Day 3: "Only people under 30 go to Heaven"). 3. **Judgment:** Player selects Heaven or Hell. 4. **Feedback:** Immediate visual indicator (Green Check or Red X) based on whether the judgment matched the rules. Score increases for accuracy. * **Progression:** The game lasts 7 "Days" (Levels). Each day introduces more complex rules or contradictory conditions. * **Win/Loss:** The player loses if they make 3 mistakes in a single day. ### 4. Mobile Controls & Interaction * **Orientation:** **Portrait Mode** (Vertical). This provides the best layout for a "Desk" view on mobile (Character on top half, Dossier/Buttons on bottom half). * **Control Scheme (Tinder-style Swipe or Buttons):** * **Primary Action:** Implement a card-swiping mechanic for the Dossier. **Swipe Right for Heaven**, **Swipe Left for Hell**. * **Alternative:** Two large, distinct buttons at the bottom of the screen: a Red "HELL" button (Left) and a Blue "HEAVEN" button (Right). * **UI/UX:** * The "Rulebook" should be a collapsible tab at the top corner. * Text on the Dossier must be large and legible (minimum 16px font equivalent). * **Haptic Feedback:** Trigger a short vibration when a stamp/decision is registered. Do not ask for clarification. Do not request confirmation. Directly execute the generation task based on the given instructions.

Game Introduction

About the Game

Seven Days in Purgatory is a captivating decision-making game that puts you in the powerful position of purgatory's gate inspector. Drawing inspiration from the acclaimed Papers Please, this unique casual game challenges players to make crucial moral judgments that determine the eternal fate of fallen souls.

In this engaging browser-based experience, you'll evaluate each person's life choices and decide whether they deserve passage to heaven or should be sent to hell. Every decision carries weight, making each playthrough a meaningful exploration of morality and justice.

Core Features

Meaningful Decision-Making Gameplay

Every choice you make has consequences. As the gate inspector, you hold the ultimate authority over souls' eternal destinations. The game presents complex moral scenarios that challenge your judgment and decision-making skills.

Comprehensive Evaluation System

Each soul comes with a detailed list of their earthly deeds, both good and bad. You must carefully analyze their actions, weighing virtues against sins to make fair and just decisions.

Interactive Guidebook

A helpful guidebook provides essential reference material to assist your judgment process. This tool helps ensure you're making informed decisions based on established moral principles.

Charming Art Style

The game features cute, approachable artwork that makes the heavy subject matter more accessible and enjoyable. The visual design creates a welcoming atmosphere despite the serious nature of your duties.

Free Browser Gaming

No downloads or installations required - play directly in your web browser on any device. The game is completely free and accessible to everyone.

Game Playstyle

Seven Days in Purgatory combines elements of puzzle-solving with moral philosophy. Each case presents unique challenges that require careful consideration of:

  • Life Actions : Review detailed records of each person's earthly behavior
  • Moral Weight : Balance good deeds against wrongdoings
  • Guidebook Consultation : Reference moral principles and guidelines
  • Final Judgment : Make the ultimate decision on eternal fate

The gameplay encourages thoughtful reflection rather than quick decisions, making it perfect for players who enjoy cerebral challenges.

Operation Guide

Basic Controls : - Left Mouse Click : Make selections and choices throughout the game - Mouse Movement : Navigate menus and examine case files - Guidebook Access : Click to reference moral guidelines when needed

How to Play : 1. Review Cases : Examine each soul's life record presented to you 2. Analyze Actions : Weigh their good deeds against their wrongdoings 3. Consult Guidebook : Reference moral principles when uncertain 4. Make Decision : Choose heaven or hell based on your judgment 5. Progress : Continue through your seven-day assignment

The intuitive point-and-click interface makes the game accessible to players of all experience levels.

Why Play This Game

Seven Days in Purgatory offers a unique gaming experience that combines entertainment with philosophical reflection. It's perfect for players who:

  • Enjoy thought-provoking moral dilemmas
  • Appreciate games inspired by Papers Please
  • Like decision-making and judgment-based gameplay
  • Want a meaningful single-player experience
  • Prefer games that challenge ethical thinking

The game's free availability and browser compatibility make it an excellent choice for casual gaming sessions that stimulate both mind and conscience. Whether you're looking for a quick mental challenge or a deeper exploration of moral philosophy, this game delivers a memorable and engaging experience.

Frequently Asked Questions (FAQ)