Word Wipe - Online Word Search Puzzle Game

Seele01-Flash
By
Word Wipe is an exciting word search puzzle game where you connect adjacent letters to form words and clear them from the grid. Race against time to remove rows and unlock bonus bombs in this addictive brain teaser.

Prompt

MODEL: Seele01-Flash
Please use Three.js to generate a **mobile-first game** with the theme "Word Wipe". Please read the following detailed game design requirements first, and then generate the code accordingly: ### 1. Assets & Environment * **Visual Style:** Clean, glossy, and "juicy" puzzle aesthetic. Use a soothing deep blue gradient background (resembling the screenshot). * **The Grid:** A 10x10 grid of 3D tiles. Each tile should be a rounded cube (chamfered box geometry) looking like polished ceramic or plastic. * **Tile Appearance:** White body with a slight bevel. The top face displays a bold, blue sans-serif letter (Texture or CanvasTexture). * **Effects:** * **Selection:** When a user drags over tiles, they should light up (emissive material turns bright green/gold). A `LineRenderer` or a glowing trail must visually connect the selected letters. * **Clear Effect:** When a valid word is submitted, the tiles should scale up slightly and then shrink to nothing (scale 0) with a particle burst effect (simple squares or sparkles). * **Mobile Optimization:** Use `InstancedMesh` for the tiles if possible to reduce draw calls. Use simple shaders or basic materials (MeshLambertMaterial or MeshToonMaterial) to maintain high FPS on mobile devices. ### 2. Audio Requirements * **BGM:** A relaxing, "Zen-mode" ambient track. Think soft synthesizers, slow tempo, designed for focus. * **Sound Effects (SFX):** * **Tile Select:** A soft, high-pitched "pop" or "click" (rising in pitch slightly for each subsequent letter in a chain). * **Success/Clear:** A harmonized major chord or a "magical" chime sound. * **Invalid Word:** A subtle low-tone "thud" or a wobbling sound. * **Bomb Power-up:** A digital explosion sound, not violent, more like a heavy "whoosh-bang". * **Timer Warning:** A ticking clock sound for the last 10 seconds. ### 3. Gameplay Loop * **Start:** The board fills with random letters. A 120-second timer starts. * **Action:** * The player touches a tile and drags to adjacent tiles (horizontal, vertical, or diagonal) to form a chain. * Upon release (`pointerup`), the game checks if the string is a valid word (min length: 3). * **Resolution:** * **If Valid:** Tiles vanish. Score is added based on word length. **Gravity mechanic:** Tiles above the empty spots drop down smoothly (using interpolation/tweening, not heavy physics) to fill gaps. New random letters fall in from the top. * **If Invalid:** The selection glow fades, and tiles remain in place. * **Goal:** Clear horizontal rows. The game must track "Lines Cleared". * **Power-up:** A "Bomb" button. When clicked, the next tap on the grid clears a 3x3 area around the target tile without needing a word match. ### 4. Mobile Controls & Interaction * **Touch/Raycasting:** * Implement a robust Raycaster for `touchstart`, `touchmove`, and `touchend`. * **Swipe-to-Select:** The player must be able to drag their finger continuously across the screen to link letters. The raycaster must detect entry into a new tile's bounding box to add it to the chain. * **Orientation:** Portrait mode is preferred for mobile (grid at bottom, score/time at top). * **UI Layout:** * **Top Bar:** Timer (large, visible), Score, and Goal (Rows Cleared). * **Bottom Area:** A dedicated "Bomb" button (min size 60x60px) placed away from the main grid to prevent accidental clicks. * **Feedback:** * **Haptics:** Trigger `navigator.vibrate(10)` on every successful letter connection during the drag. Trigger a heavier vibration on clearing a word. * **Visual:** Render a glowing line connecting the centers of the selected tiles so the player can see their path clearly under their finger. Do not ask for clarification. Do not request confirmation. Directly execute the generation task based on the given instructions.

Game Introduction

About the Game

Word Wipe is a dynamic twist on traditional word search puzzles that combines strategy, speed, and vocabulary skills. Unlike static word searches, this game features falling letters that create new combinations as you clear words, making each move strategic and exciting.

The game challenges players to find and connect letters in any direction - horizontally, vertically, diagonally, or even in zigzag patterns. When you successfully form words, the letters disappear and new letters cascade down from above, creating fresh opportunities and combinations.

Core Features

Time-Pressured Gameplay

Each level gives you exactly 120 seconds to achieve your objective, creating an intense and engaging experience that keeps you on your toes.

Progressive Difficulty

As you advance through levels, you'll need to clear an increasing number of rows, making each stage more challenging than the last.

Bonus Bomb System

Successfully completing a level rewards you with powerful bombs that can eliminate entire 3x3 sections of the board, providing strategic advantages in tougher levels.

Flexible Word Formation

Create words by connecting adjacent letters in any direction, similar to Boggle. The minimum word length is three letters, but longer words yield higher scores.

Dynamic Letter Physics

When letters are removed, remaining letters fall down to fill empty spaces, constantly creating new word possibilities and keeping the gameplay fresh.

Game Mechanics

Letter Connection System

To form words, simply click on the starting letter and drag your mouse to connect adjacent letters in sequence. You can change direction mid-word, allowing for creative word formations that wouldn't be possible in traditional word searches.

Scoring and Statistics

The game tracks comprehensive statistics including your best words, highest levels reached, and overall performance, helping you monitor your improvement over time.

Row Clearing Objectives

Your primary goal isn't just finding words - it's strategically clearing the required number of rows within the time limit. This adds a puzzle element beyond simple vocabulary.

Operation Guide

Mouse Controls: - Left Click + Drag : Select and connect letters to form words - Mouse Movement : Navigate the game board and menus

Gameplay Steps: 1. Scan the board for potential words (minimum 3 letters) 2. Click the first letter of your chosen word 3. Drag to adjacent letters to spell out the word 4. Release to confirm and clear the word 5. Watch new letters fall and create new opportunities 6. Use bonus bombs strategically to clear difficult sections 7. Complete the row-clearing objective before time runs out

Why Play Word Wipe

Perfect for Word Game Enthusiasts : If you enjoy word puzzles, crosswords, or vocabulary challenges, Word Wipe offers a fresh and exciting twist on the genre.

Brain Training Benefits : The game improves pattern recognition, vocabulary, strategic thinking, and quick decision-making skills.

Accessible Yet Challenging : Easy to learn but difficult to master, making it suitable for players of all skill levels.

No Commitment Required : As a free browser game, you can enjoy quick sessions whenever you have a few minutes to spare.

Cross-Platform Compatibility : Play seamlessly on desktop computers, tablets, and mobile phones without any downloads or installations.

Whether you're looking to improve your vocabulary, challenge your mind, or simply enjoy a fun puzzle game, Word Wipe delivers an engaging experience that combines the best elements of word search and strategic puzzle gaming.

Frequently Asked Questions (FAQ)