Mom's Diary: Cooking Games - Simulation Game

Seele01-Flash
By Riley Miller
Master 1000+ cooking levels in Mom's Diary! Cook 800+ dishes, manage your kitchen, serve customers fast. Free cooking simulation game for browser & mobile.

Time-Attack Racer

Build a no-physics finish-gate racer with nitro, minimap guidance, and synthesized audio.

Build a no-physics finish-gate racer with nitro, minimap guidance, and synthesized audio.Open in workspace
New

River Raid Survival

Build a River Raid-style flight survival run with fuel pressure.

Build a River Raid-style flight survival run with fuel pressure.Open in workspace
Unity

Chaos Train Arcade

Build a chaotic Unity train arcade of hazards and timing.

Build a chaotic Unity train arcade of hazards and timing.Open in workspace
FPS

Night Mission Survival

Build a first-person night survival with flashlight combat.

Build a first-person night survival with flashlight combat.Open in workspace
Sandbox

Voxel Sandbox Builder

Build a voxel sandbox for placing and breaking blocks freely.

Build a voxel sandbox for placing and breaking blocks freely.Open in workspace
Voxel

Voxel Hero Adventure

Build a voxel hero who explores, mines, and builds.

Build a voxel hero who explores, mines, and builds.Open in workspace
SEELE02 CORE

Game Generator

Turn a one-line idea into a playable game demo.

Turn a one-line idea into a playable game demo.Open in workspace
New

Hook a Fish Arcade

Build a fishing arcade where catches buy you more time.

Build a fishing arcade where catches buy you more time.Open in workspace
Shooter

Rail Shooter Ride

Build a roller-coaster rail shooter that aims as you ride.

Build a roller-coaster rail shooter that aims as you ride.Open in workspace
Puzzle

Box Robot Puzzle

Build crate-pushing puzzles with vehicles and physics timing.

Build crate-pushing puzzles with vehicles and physics timing.Open in workspace

Time-Attack Racer

Build a no-physics finish-gate racer with nitro, minimap guidance, and synthesized audio.

Build a no-physics finish-gate racer with nitro, minimap guidance, and synthesized audio.Open in workspace
New

River Raid Survival

Build a River Raid-style flight survival run with fuel pressure.

Build a River Raid-style flight survival run with fuel pressure.Open in workspace
Unity

Chaos Train Arcade

Build a chaotic Unity train arcade of hazards and timing.

Build a chaotic Unity train arcade of hazards and timing.Open in workspace
FPS

Night Mission Survival

Build a first-person night survival with flashlight combat.

Build a first-person night survival with flashlight combat.Open in workspace
Sandbox

Voxel Sandbox Builder

Build a voxel sandbox for placing and breaking blocks freely.

Build a voxel sandbox for placing and breaking blocks freely.Open in workspace
Voxel

Voxel Hero Adventure

Build a voxel hero who explores, mines, and builds.

Build a voxel hero who explores, mines, and builds.Open in workspace
SEELE02 CORE

Game Generator

Turn a one-line idea into a playable game demo.

Turn a one-line idea into a playable game demo.Open in workspace
New

Hook a Fish Arcade

Build a fishing arcade where catches buy you more time.

Build a fishing arcade where catches buy you more time.Open in workspace
Shooter

Rail Shooter Ride

Build a roller-coaster rail shooter that aims as you ride.

Build a roller-coaster rail shooter that aims as you ride.Open in workspace
Puzzle

Box Robot Puzzle

Build crate-pushing puzzles with vehicles and physics timing.

Build crate-pushing puzzles with vehicles and physics timing.Open in workspace

Prompt

MODEL: Seele01-Flash
Please use Three.js to generate a **mobile-first game** with the theme "**Mom's Diary: Kitchen Fever**". This should be a 3D re-imagining of a classic 2D time-management cooking game. Please read the following detailed game design requirements first, and then generate the code accordingly: ### 1. Assets & Environment * **Visual Style:** "Western 3D Cartoon." Use low-poly models with vibrant, high-saturation textures and Toon Shading (Cel Shading) to mimic the 2D art style of the reference. The scene should look warm and inviting. * **Camera Perspective:** Fixed Isometric view (approx 45-degree angle) focusing on the kitchen counter. The camera must not rotate; it should stay locked to ensure UI consistency. * **Kitchen Setup:** A modular kitchen counter layout containing: * **Preparation Station:** Ingredients bins (e.g., raw turkey, veggies). * **Cooking Station:** Ovens/Grills with visible progress bars or timer clocks above them. * **Plating Station:** A counter where finished food is assembled before serving. * **Characters:** * **Player Avatar:** A "Mom" character model (apron, tied hair) behind the counter. * **Customers:** Low-poly stylized characters that spawn on the left, walk to the counter, wait, and exit right after being served. * **Performance Optimization:** Use `InstancedMesh` for repetitive items (plates, ingredients). Use a single texture atlas for all kitchen props to reduce draw calls. ### 2. Audio Requirements * **BGM:** Upbeat, fast-paced acoustic jazz or swing music (piano, double bass, light drums) that speeds up slightly when the level timer is running low. * **Sound Effects (SFX):** * **Cooking:** Sizzling sounds for frying, a "Ding!" bell sound when food is ready. * **Interaction:** A satisfying "Pop" or "Whoosh" when tapping ingredients. * **Feedback:** "Cha-ching" (cash register sound) upon serving a customer. A "Burnt" buzzer sound if food cooks too long. * **Voices:** Short, positive exclamations like "Yummy!" or "Thanks!" from customers. ### 3. Gameplay Loop * **The Core Loop (Tap-based Management):** 1. **Customer Arrival:** Customers arrive and display an order bubble (billboard UI) showing the desired dish (e.g., Roast Chicken with Garnish). 2. **Cooking:** Player taps raw ingredient -> Ingredient moves to Oven -> Timer fills up. 3. **Plating:** Once cooked (state changes to 'Cooked'), Player taps oven -> Food moves to Plate. 4. **Serving:** Player taps the plated food -> Food flies to the matching customer. * **Mechanics:** * **Burn State:** If food sits in the oven too long after cooking, it turns black (Burnt). Player must double-tap to trash it. * **Patience Meter:** Each customer has a green bar that slowly turns red. If it empties, they leave, and the player loses points. * **Combos:** Serving multiple customers in quick succession triggers a "Combo" visual effect (floating stars). * **Win Condition:** Earn a target amount of coins within a 2-minute time limit. ### 4. Mobile Controls & Interaction * **Control Scheme:** **"Tap-to-Process"** (No drag and drop). * Tap Ingredient -> Auto-moves to empty cooking slot. * Tap Cooked Food -> Auto-moves to empty plate. * Tap Plated Food -> Auto-serves the customer demanding that item. * **Screen Orientation:** **Landscape Mode** is required to fit the kitchen assembly line and customer queue comfortably. * **Touch Feedback:** * **Visual:** When an item is tapped, it should briefly scale up (1.2x) and bounce back (Squash and Stretch) to confirm input. * **Particles:** Burst of star particles when a customer is served. * **UI/UX:** * Buttons and interaction zones must be at least **44x44 pixels** equivalent to ensure touch accuracy. * Prevent camera zooming/panning via touch to avoid accidental camera movement during frantic gameplay. Do not ask for clarification. Do not request confirmation. Directly execute the generation task based on the given instructions.
A game idea becoming a playable world and reaching an audience
MAKE • SHARE • EARN

Games are fun. Creating them is even better.

Game Introduction

About the Game

Mom's Diary: Cooking Games delivers the ultimate kitchen management experience that combines fast-paced cooking action with strategic time management gameplay. This engaging cooking simulation takes you on a culinary journey through Kitchen City, where you'll face increasingly challenging cooking scenarios across more than 1000 unique levels set in locations around the world.

The game features vibrant 2D graphics with charming character designs, showing a mother and daughter cooking team working together in their bustling kitchen. The colorful art style creates an inviting atmosphere that appeals to cooking game enthusiasts of all ages.

Core Features

Massive Content Library

With 1000+ levels spread across multiple global locations, Mom's Diary offers exceptional replay value. Each level presents unique challenges that test your cooking speed, multitasking abilities, and customer service skills. The progressive difficulty ensures that both beginners and experienced players will find appropriate challenges.

Extensive Recipe Collection

Cook and serve 800+ different dishes ranging from simple snacks to elaborate gourmet meals. The diverse menu includes international cuisines, allowing players to explore cooking styles from around the world. Each dish requires specific preparation steps and timing to achieve perfect results.

Kitchen Upgrade System

Enhance your cooking efficiency by upgrading kitchen equipment and tools. Improved appliances reduce cooking times, increase capacity, and unlock new cooking methods. Strategic upgrades are essential for handling the increasing customer demands in higher levels.

Time Management Gameplay

The core gameplay revolves around serving customers quickly and efficiently. Players must balance multiple cooking tasks simultaneously, from food preparation to serving and cleaning. Success depends on developing effective workflows and maintaining customer satisfaction.

Gameplay Mechanics

Customer Service System

Serve diverse customers with varying patience levels and order preferences. Happy customers provide better tips and ratings, while dissatisfied customers may leave negative reviews. Building a loyal customer base is key to restaurant success.

Multi-Location Adventures

Progress through different restaurant locations worldwide, each featuring unique themes, customer types, and cooking challenges. From cozy cafes to bustling international restaurants, every location offers distinct gameplay experiences.

Operation Guide

PC Controls

The game uses intuitive mouse-only controls perfect for desktop gaming. Simply click on ingredients, cooking equipment, and customers to perform actions. The streamlined control scheme allows for quick, precise movements essential for time management gameplay.

Mobile Controls

On mobile devices, tap controls provide the same responsive gameplay experience. Touch ingredients to select them, tap cooking stations to prepare dishes, and touch customers to serve orders. The mobile interface is optimized for both phones and tablets.

Basic Gameplay Flow

  1. Take Orders : Click or tap on customers to see their requests
  2. Prepare Ingredients : Select required ingredients for each dish
  3. Cook Dishes : Use appropriate cooking equipment with proper timing
  4. Serve Customers : Deliver completed orders before patience runs out
  5. Collect Payment : Gather coins and tips to upgrade your kitchen
  6. Maintain Kitchen : Keep cooking stations clean and well-stocked

Why Play This Game

Perfect for Casual Gaming

Mom's Diary offers accessible gameplay that's easy to learn but challenging to master. The casual gaming approach makes it ideal for short play sessions or extended gaming marathons. No complex storylines or steep learning curves - just pure cooking fun.

Family-Friendly Entertainment

The wholesome theme of a mother-daughter cooking team creates positive, family-oriented content. The game promotes teamwork, time management skills, and creativity in the kitchen, making it suitable for players of all ages.

Free-to-Play Accessibility

Enjoy the complete cooking experience without upfront costs. The game is completely free to play through web browsers, with no downloads required. This accessibility makes it easy for anyone to start their culinary journey immediately.

Cross-Platform Compatibility

Seamlessly switch between desktop and mobile gaming. Whether you're at home on your computer or on-the-go with your smartphone, your cooking adventure continues across all supported platforms.

Skill Development Benefits

Beyond entertainment, Mom's Diary helps develop valuable real-world skills including multitasking, time management, prioritization, and strategic planning. These gameplay elements mirror actual kitchen management challenges.

Frequently Asked Questions (FAQ)

Mom's Diary: Cooking Games