Aerospace and defense simulation introduces domain constraints that a generic game-asset checklist will miss. Frame delivery evidence around the actual release environment and the people who must trust the result.
For aerospace and defense simulation, write pass-or-fail conditions that another reviewer can repeat. Attach the tested file, destination version, observed result, and owner rather than approving the asset from screenshots alone.
Package screenshots, logs, measurements, destination versions, approval notes, and the exact file checksum delivered. Apply this delivery evidence guidance to the actual aerospace and defense simulation delivery path.