Burger Bounty - Restaurant Tycoon Game

Seele01-Flash
By
Burger Bounty is an innovative 3D restaurant management simulation where you build your burger empire from scratch. Start as a solo owner and gradually expand into a thriving restaurant with staff, upgraded equipment, and unique hoverboard gameplay.

Prompt

MODEL: Seele01-Flash
Please use Three.js to generate a **mobile-first game** with the theme "**Burger Bounty**". Please read the following detailed game design requirements first, and then generate the code accordingly: ### 1. Assets & Environment * **Visual Style:** Implement a vibrant **Low-Poly** aesthetic similar to the provided screenshot. The geometry should be sharp and flat-shaded (faceted look) without smoothing, mimicking the style of popular hyper-casual games. * **Core Models:** * **Food:** Create stylized low-poly models for Burgers (bun, lettuce, patty, cheese), Pizza slices, and Drinks. * **Stations:** Rectangular upgrade zones on the floor (e.g., "Unlock Table $50", "Hire Waiter $100") that visually fill up with a progress ring or color change when the player stands on them. * **Character:** A simple, gender-neutral low-poly humanoid (capsule-like body, distinct head) that can carry stackable food items. * **Environment:** A clean, open-plan restaurant floor with a tiled texture. The camera should be a **Top-Down Isometric view** (approx. 45-degree angle) to allow full visibility of the restaurant layout on small screens. * **Performance:** Use `THREE.InstancedMesh` for repeated objects like tables, chairs, and floor tiles to ensure 60FPS on mobile browsers. Use simple Lambert or Phong materials; avoid expensive PBR calculations. ### 2. Audio Requirements * **BGM:** A fast-paced, upbeat "muzak" or funk-pop track. Think energetic basslines and light synth melodies that encourage movement and efficient working. * **Sound Effects (SFX):** * **Interaction:** A satisfying "Cash Register/Cha-ching" sound when money is collected. * **Action:** A soft "Pop" or "Whoosh" sound when picking up food items or placing them on tables. * **Feedback:** A rapid-fire "ticking" sound when standing on an upgrade zone to indicate spending money. * **Movement:** A subtle hum or "hover" sound effect when the hoverboard is active. ### 3. Gameplay Loop * **Core Mechanic (Idle/Arcade):** The player controls a character who acts as the chef and waiter. 1. **Cooking:** Auto-generate burgers at the kitchen station. Player walks near to pick them up (stacking mechanic: items pile up physically in the player's hands). 2. **Serving:** Player walks to seated customers to automatically deliver food. 3. **Collection:** After eating, customers leave money on the table. Player walks over to collect cash. 4. **Cleanup:** Dirty dishes remain. Player must take them to the wash station before the table can be reused. * **Progression:** Money collected is used to unlock new tables, hire AI waiters (who automate serving/cleaning), and eventually buy a **Hoverboard** (increases player movement speed significantly). * **VIP System:** Randomly spawn "Star Customers" (highlighted with a particle effect) who pay double but have a shorter patience timer (visualized by a redness bar above their head). ### 4. Mobile Controls & Interaction * **Control Scheme:** Implement a **Virtual Joystick** positioned in the bottom-center or bottom-left of the screen. The joystick should be dynamic (appears wherever the user first touches). * *Logic:* Draging moves the character; releasing stops movement. * **Orientation:** Force **Landscape Mode** or design the UI to be responsive, but Landscape is preferred for the restaurant layout. * **UI/UX:** * Money counter displayed clearly in the top-right corner (large font). * No complex menus for upgrades—interaction is purely collision-based (stand on the zone to buy). * **Haptic Feedback:** Trigger the device's vibration (if supported via `navigator.vibrate`) when collecting cash or completing an upgrade to provide tactile gratification. Do not ask for clarification. Do not request confirmation. Directly execute the generation task based on the given instructions.

Game Introduction

About Burger Bounty

Burger Bounty is a captivating restaurant management simulation game that puts you in charge of your very own burger joint. Starting as both owner and sole employee, you'll gradually build a thriving culinary empire through strategic planning, customer service, and smart business decisions. This unique 3D simulation combines the excitement of time management gameplay with the strategic depth of business building.

Core Features

Revolutionary Hoverboard Gameplay

What sets Burger Bounty apart is its innovative hoverboard transportation system . Glide seamlessly around your restaurant, delivering orders, cleaning tables, and managing operations with style. The hoverboard isn't just cosmetic - it can be upgraded for increased speed and better maneuverability, directly impacting your restaurant's efficiency.

Complete Restaurant Customization

  • Unlock and upgrade cooking stations by standing over them and paying the required fee
  • Hire waiters and kitchen staff as your business grows
  • Expand your dining area with additional tables and seating
  • Customize your character's appearance including shirt, pants, shoes, and gender
  • Design your restaurant layout to optimize customer flow and efficiency

VIP Star Customer System

The game introduces exciting "star customers" - demanding VIP diners who love your food but have higher expectations. Successfully serving these special customers rewards you with extra money and unlocks new business opportunities, adding a strategic layer to customer management.

Progressive Business Growth

Start small and think big! Begin with basic equipment and a single table, then gradually: - Unlock new cooking stations and food varieties - Hire additional staff members to handle the growing demand - Expand your restaurant space to accommodate more customers - Upgrade your character's skills and equipment - Master the art of balancing speed and quality

Gameplay Mechanics

Time Management Challenge

Success in Burger Bounty requires excellent time management skills. Keep customers happy by: - Taking orders quickly and accurately - Preparing food efficiently at various cooking stations - Delivering meals before customers become impatient - Cleaning tables promptly for new guests - Managing multiple tasks simultaneously

Strategic Resource Management

Every decision affects your bottom line: - Invest wisely in new equipment and upgrades - Hire staff strategically to handle peak hours - Balance customer satisfaction with operational efficiency - Manage your budget to ensure sustainable growth

Controls and Accessibility

Desktop Controls

  • Arrow Keys or W, A, S, D : Move your character around the restaurant
  • Mouse : Interact with cooking stations, customers, and upgrade menus
  • Click and drag : Manage orders and customize your restaurant

Mobile Controls

  • Touch and drag : Intuitive movement system for smartphones and tablets
  • Tap to interact : Simple touch controls for all game functions
  • Optimized interface : Perfectly adapted for smaller screens

Why Play Burger Bounty?

Perfect for Strategy Lovers

If you enjoy games like Plate Up , Overcooked , or Chef Life: A Restaurant Simulator , Burger Bounty offers a similar but unique experience with its hoverboard mechanics and progressive business building.

Accessible Yet Deep

The game strikes an excellent balance between: - Easy to learn controls and mechanics - Deep strategic gameplay that rewards planning and efficiency - Gradual difficulty progression that keeps you engaged - Multiple play styles supporting both casual and hardcore gamers

Cross-Platform Entertainment

Whether you're at your computer during a break or using your phone while commuting, Burger Bounty adapts perfectly to any device. The game runs smoothly on: - Windows and Mac computers - iOS and Android smartphones - Tablets and other mobile devices - All modern web browsers

Completely Free Experience

Enjoy the full Burger Bounty experience without spending a penny. No hidden fees, no pay-to-win mechanics - just pure restaurant management fun that rewards skill and strategy over wallet size.

Frequently Asked Questions (FAQ)