FAQ
Can AI-generated FBX files go straight into Unity or Unreal?
They should be inspected first for scale, pivot, material slots, texture links, mesh weight, hierarchy, and project-specific import behavior.
Should I keep FBX or convert it to GLB?
Keep FBX when the engine workflow expects FBX-specific import behavior. Convert to GLB when the target is Web, Three.js, compact review, or browser prototypes.
Is SEELE a Meshy or Tripo alternative?
No. SEELE is positioned here as the cleanup step after generation: upload, preview, repair, optimize, convert, and export with workflow notes.
What events should this landing page measure?
Track upload_click, file_type, editor_open, editor_action, optimize_click, convert_click, export_click, failed_upload_reason, engine_target, export_format, sample_asset_use, and source_tool.
This page uses the V7 AI 3D cleanup video as proof media and keeps generation as the source, not the final workflow.