What you can create
This page is built to answer user intent fast and show concrete deliverables, not vague marketing claims.
- Steam trailer outlines
- Launch teaser structures
- Social ad concepts
- Beat sheets and shot lists
- Caption copy and title cards
- Video-generation-ready prompt packages
How it works
The workflow is designed to reduce first-use friction and make the next action obvious.
- Input the game and goalDescribe what the game is and what the trailer should achieve.
- Define the hookSeeleAgent identifies the strongest opening and message hierarchy.
- Build the structureLay out scene order, pacing, feature reveals, and CTA placement.
- Prepare productionUse the result for capture planning, editing, or AI video generation.
Frequently asked questions
What does an AI game trailer generator create?
It creates a trailer-planning package such as the hook, beat sheet, scene sequence, captions, and message order.
Is this only for Steam trailers?
No. It works for Steam trailers, launch promos, teaser videos, gameplay overviews, and short social clips.
Can it output a shot list?
Yes. A structured shot list is one of the most practical outputs because it tells the team what footage to capture.
Does it help with short video versions too?
Yes. It can suggest cutdowns for teaser posts, ads, or vertical clips.
Do I need gameplay footage first?
No. A game pitch and trailer goal are enough for a strong first pass.
Can it support AI video generation later?
Yes. The output can be translated into prompts and scene directions for downstream video generation.
What you get
Each pass should produce something concrete enough to keep moving.
- Trailer concept summary
- Hook and message hierarchy
- Beat sheet
- Caption ideas
- Short-form cutdown directions
- Prompt package for downstream video workflows
Best for and what still needs review
Best for
- Steam store trailers
- Announcement teasers
- Launch promos
- Social media cutdowns
Still needs human review
- Final footage quality
- Platform-specific trailer specs
- Music and voice rights
- Last-mile editing polish
Related pages
Use internal links to move between planning, narrative, visual, and 3D production workflows.