3D SCENE WORKFLOW BUILDER

Build Interactive 3D Scenes with AI

Create and orchestrate repeatable 3D workflows with AI agents.

Selected reference image preview
Multimodal Understanding & 3D ModelingFull-Scene CreationIterative Editing with Natural Language

Agent-built scenes

See what you can build with Agent.

Start with a prompt, image, or sketch, then turn your idea into a complete 3D scene.

Hover to preview the build process. Click to download the model file.

AI Agent 3D Builder scene showcase one AI Agent 3D Builder scene showcase two AI Agent 3D Builder scene showcase three AI Agent 3D Builder scene showcase four AI Agent 3D Builder scene showcase five AI Agent 3D Builder scene showcase six

Agent to editor

Plan AI 3D modeling, then prepare the scene for editing.

Use an online 3D modeling Agent for multimodal 3D modeling, full-scene creation, and iterative editing with natural language. Turn a prompt, image, or sketch into a focused scene direction, then add the asset checks you want to make next for AI 3D model cleanup, online editing, and engine import review.

01

Build the AI 3D scene brief

Describe the space, structure, light, materials, camera view, and intended use in any language. Add one PNG, JPG, or WebP reference when visual direction matters.

02

Flag the editor pass

Include cleanup goals such as scale, materials, polygon weight, file size, orientation, pivot, and target format for an AI-generated 3D model.

03

Continue with 3D editing

Review the handoff in Workspace, then use the right online 3D model editor or cleanup workflow before Unity, Unreal, Web, or prototype import.

3D editing coverage

Give your AI 3D model an editor-ready direction.

A useful Agent brief connects the creative scene goal with the asset checks that follow generation. It helps teams decide what to build, what to inspect, and which 3D editing task comes next.

AI 3D model cleanup without Blender

  • Start with Meshy, Tripo, Hunyuan, scan, or marketplace models
  • Call out missing materials or texture concerns
  • Set a polygon budget and file-size priority before realtime import

Free online GLB editor & AI 3D editor

  • Use a free online 3D model editor for GLB, GLTF, FBX, OBJ, STL, or PLY
  • Set 3D model optimizer goals for file size and performance
  • Plan to convert 3D model format and export for the next workflow

Fix 3D model orientation online

  • Specify up axis, scale, pivot, and origin expectations
  • Flag a rotated, sideways, upside-down, or off-axis model before import
  • Prepare the model for Unity, Unreal, WebGL, Three.js, Roblox, or Godot

Prompt ideas

Prompt an Agent with the 3D editing checks that matter.

Each example fills the prompt field with a scene direction and an editor-ready review goal.

What transfers

A scene brief that anticipates 3D editing.

The Agent hands off scene direction and the review priorities you specify. Asset cleanup, conversion, and final engine validation remain deliberate next steps.

Scene briefYour scene direction arrives as a prefilled Workspace prompt, including intended use and visual priorities.
Original imageThe browser keeps the real file for upload after the handoff.
3D editor checklistCarry scale, orientation, materials, polygon weight, file size, and target format into the next review.
Next tool pathContinue to AI 3D model cleanup, Meshy cleanup, or a free online 3D asset editor when the generated model needs inspection in a game-ready 3D asset workflow.

Before production

AI 3D modeling still needs an asset review.

01

Cleanup is a review step

AI-generated and Meshy models can still need material, topology, polygon-weight, and file-size checks after generation.

02

Orientation needs context

Fixing a sideways, upside-down, or off-axis 3D model depends on the target engine, pivot, origin, scale, and up-axis convention.

03

Validate the final asset

GLB, GLTF, FBX, and OBJ exports still need performance, platform, rights, and import validation before production use.

FAQ

Quick answers before you build.

Can this make a final production-ready scene?

It starts a scene brief in Workspace. Review scale, structure, materials, performance, and rights before production.

Will my image transfer to Workspace?

Yes. The original image and your scene brief are handed off, then the attachment continues uploading after sign-in.

Which languages can I use?

Use the language that works best for your scene brief.

What makes a useful brief?

Describe the space, structure, use, style, light, materials, and camera view.

Next step

Bring your scene brief to Workspace.

Start with a clear direction and one reference image.

Build in Workspace

Ask AI about SEELE AI.