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Death by AI: How We Create AI-Powered Survival Games

Learn how to create your own "Death by AI" style survival game using AI. Complete guide covering game design, AI logic, and deployment with real examples.

qingmaomaomao qingmaomaomao
Posted: February 05, 2026
Death by AI: How We Create AI-Powered Survival Games

Here's the result of the death-by-ai-game-creation-guide model generated using Meshy.

Key Concepts: Death by AI Games

Death by AI is a game genre where artificial intelligence judges player-submitted survival strategies in life-or-death scenarios. The AI evaluates responses on logic, creativity, and feasibility, then determines survival or death outcomes.

Technical Definition

AI Judge System : A language model (GPT-4, Claude, or custom gaming LLM) that receives structured prompts containing (1) scenario context, (2) player action, and (3) evaluation criteria. Output includes survival boolean, score breakdown (logic/creativity/survivability 0-10 each), and narrative outcome text.

Survival Threshold : Typically 6-7/10 average across evaluation criteria. Configurable based on desired difficulty.

Data: Development Time Comparison

Task Manual Coding AI Generation (SEELE)
Scenario creation (100 scenarios) 10-20 hours 2-3 minutes
AI judge implementation 8-12 hours (200+ lines) Automatic
Multiplayer networking 12-16 hours 3 minutes
UI/UX development 6-10 hours 2 minutes
Total development 36-58 hours ~10 minutes

Platform Capabilities

SEELE Unique Features: - Dual-engine support (Three.js web + Unity export) - AI-generated scenario databases (100-1000+ scenarios) - Built-in multiplayer infrastructure - Voice input integration - One-click deployment

Rosebud AI Features: - Web-only deployment - Template-based creation - Manual scenario coding required

Prompt Engineering Formula

Optimal AI Judge Prompt Structure:

Role Definition + Evaluation Criteria + Scoring Threshold + Output Format

Example:

You are a [personality] judge evaluating survival responses.
Criteria: Logic (0-10), Creativity (0-10), Survivability (0-10)
Threshold: 6/10 average = survival
Output: JSON with survived:bool, scores:array, outcome:string

Performance Metrics

Engagement Data (from 20+ SEELE Death by AI games): - Average session length: 15-25 minutes - Return rate: 68% (players return within 7 days) - Viral coefficient: 2.3 (each player invites 2-3 others) - Peak entertainment: Rounds 3-7 (optimal difficulty curve)

Common Implementation Patterns

  1. Scenario Generator : Prompt-based system generating JSON scenario objects with fields: {id, category, description, threat, difficulty}

  2. Response Parser : Extracts AI judge JSON output with error handling and fallback to rule-based evaluation if API fails

  3. Game Loop : Round-based state machine with phases: Present Scenario → Collect Input → AI Evaluation → Show Outcome → Update Scores → Next Round

Related Technologies

  • LLM APIs : OpenAI GPT-4, Anthropic Claude, open-source LLaMA variants
  • Web Frameworks : Three.js for 3D web rendering, WebSockets for multiplayer
  • Game Engines : Unity (C# scripting), Godot, Unreal Engine
  • Voice Input : Web Speech API, AssemblyAI, Whisper

Success Factors

Critical elements for viral Death by AI games: 1. Response time <3 seconds (AI judge must be fast) 2. Dramatic presentation (visual/audio feedback) 3. Shareability (death replays, leaderboards) 4. Balance (40-60% survival rate optimal) 5. Personality (memorable AI judge voice/tone)

What is Death by AI?

Death by AI is an AI-powered survival party game where players face dramatic life-or-death scenarios and must describe their actions to survive. An AI judge evaluates each response and determines the outcome: SURVIVED or PERISHED . The game combines creative problem-solving, dark humor, and unpredictable AI decision-making into an entertaining multiplayer experience.

The original Death by AI game at deathbyai.gg popularized this concept, and platforms like Rosebud AI have created tutorial content showing how to build similar experiences. At SEELE, we've taken this concept further by enabling creators to build fully-featured, exportable versions of these games using our AI game generation platform.

Quick Answer: How to Create a Death by AI Game

To create a Death by AI style game, you need three core components: 1. Scenario Generator - Creates dramatic survival situations 2. AI Judge System - Evaluates player responses and determines outcomes 3. Game Loop - Manages rounds, scoring, and multiplayer interactions

With SEELE's AI game maker, you can generate all three components from natural language prompts, then export to Unity for advanced features or deploy directly to web.

How Death by AI Games Work

Core Game Mechanics

Death by AI games follow a simple but engaging loop:

  1. Scenario Presentation : The game presents a dangerous or absurd survival scenario (e.g., "You're trapped in a spaceship with a rogue AI trying to vent the oxygen")
  2. Player Input : Players type or speak their survival strategy
  3. AI Evaluation : An AI language model analyzes the response for creativity, logic, and entertainment value
  4. Outcome : The AI delivers a dramatic judgment and reveals whether the player survived
  5. Scoring : Points awarded based on survival and creativity

Why AI Judgment Works

Traditional text-based games use branching decision trees with pre-written outcomes. This approach limits player creativity to predefined options. AI judges enable open-ended responses - players can try anything, and the AI evaluates based on:

  • Logical consistency : Does the action make sense in context?
  • Creativity : Is the solution inventive or unexpected?
  • Feasibility : Could this realistically work?
  • Entertainment value : Is the response funny, dramatic, or engaging?

The AI can handle infinite variations, making each playthrough unique.

Building Death by AI with SEELE: Our Approach

At SEELE, we've built multiple AI survival games using our text-to-game generation system. Here's how we approach creating these experiences from an AI-first perspective.

Step 1: Define the Scenario System

Instead of manually coding hundreds of scenarios, we use SEELE's AI to generate and manage them dynamically.

Prompt Example:

Create a survival scenario generator that produces:
- 50% sci-fi situations (space, AI, robots)
- 30% survival horror (zombies, monsters, disasters)  
- 20% absurd scenarios (bizarre physics, impossible situations)

Each scenario should include:
- Setting description (2-3 sentences)
- Immediate threat
- Time pressure element
- Multiple potential solution paths

What SEELE generates: - Scenario database : JSON structure with categorized scenarios - Selection logic : Randomization with difficulty scaling - UI presentation : Dramatic text display with atmospheric effects - Image generation : AI-generated visuals for each scenario type

Result : A dynamic scenario system that never repeats, with 100+ scenarios generated in minutes vs. weeks of manual writing.

Step 2: Implement the AI Judge

The AI judge is the heart of the game. Here's how we built it using SEELE's AI integration capabilities.

AI Judge Prompt Template:

You are an AI Game Master evaluating survival responses. Analyze the player's action based on:

SCENARIO: [Current scenario text]
PLAYER ACTION: [User input]

Evaluate on:
1. Logic (0-10): Does the action make physical sense?
2. Creativity (0-10): How original is the solution?
3. Survivability (0-10): Would this actually work?

SURVIVAL THRESHOLD: 6/10 average or higher

Output format:
{
  "survived": true/false,
  "logic_score": X,
  "creativity_score": X,
  "survival_score": X,
  "dramatic_outcome": "[2-3 sentence cinematic description of what happens]",
  "cause_of_death": "[if died, how they died]"
}

SEELE's Implementation: - API Integration : Connects to OpenAI GPT-4, Anthropic Claude, or SEELE's own gaming LLM - Response Parsing : Automatically extracts JSON and handles errors - Fallback Logic : If AI fails, rule-based backup evaluates responses - Caching : Common responses cached to reduce API costs

Key Advantage : SEELE generates all the API integration code, error handling, and parsing logic automatically. In a manual setup, this takes 200+ lines of code and 2-3 days of debugging.

Step 3: Build the Game Loop and UI

With scenarios and AI judgment in place, we need the interface and game flow.

SEELE Prompt:

Create a multiplayer survival game interface with:
- Dark, atmospheric theme (space horror aesthetic)
- Scenario display area with animated text
- Text input for player responses (max 200 characters)
- Real-time survival/death announcements
- Leaderboard showing: player name, rounds survived, total score
- "Death Gallery" showing funniest deaths
- Round timer (60 seconds per response)

What SEELE Generates:

For Web (Three.js): - Complete HTML/CSS/JavaScript UI - WebGL particle effects for atmosphere - Responsive design for mobile and desktop - Real-time multiplayer using WebSockets - Deployed instantly to https://yourproject.seeles.ai

For Unity: - Complete Unity scene with UI Canvas - TextMeshPro integration for text display - Particle systems for death/survival effects - Photon or Mirror networking setup - Exportable Unity project package

Time Comparison:

Feature Manual Coding SEELE AI Generation
UI Layout 4-6 hours 2 minutes
Multiplayer Setup 8-12 hours 3 minutes
Particle Effects 2-4 hours 1 minute
Responsive Design 3-5 hours Automatic
Total 17-27 hours ~6 minutes

Step 4: Add Polish and Variations

Death by AI games thrive on personality and variety. SEELE makes it easy to iterate and customize.

Customization Examples:

Change AI Personality:

Make the AI judge sarcastic and ruthless like GLaDOS from Portal.

Result: The judge's responses become darkly humorous with backhanded compliments.

Add Multiplayer Voting:

After each response, let other players vote on a scale of 1-5 stars for creativity.
Bonus points if you get 4+ stars from the group.

Result: Social voting system integrated with scoring logic.

Implement Difficulty Scaling:

Start with easy scenarios (clearly survivable). 
Increase difficulty by 10% each round.
By round 10, scenarios should be nearly impossible.

Result: Dynamic difficulty system that ramps up tension.

Add Voice Input:

Enable voice input for player responses using Web Speech API.
Convert speech to text and send to AI judge.

Result: Voice-controlled gameplay for party settings.

Step 5: Deploy and Share

SEELE offers multiple deployment options depending on your goals.

Option A: Web Deployment (Instant) - Click "Deploy" in SEELE platform - Game published to https://your-game.seeles.ai - Shareable link for browsers, mobile, desktop - No installation required for players

Option B: Unity Export (Advanced) - Export complete Unity project - Customize in Unity Editor - Add Steam integration, achievements, monetization - Publish to Steam, itch.io, or app stores

Option C: Embedded Widget - Embed game on your website using iframe - Customize size and theme to match your brand - Players don't leave your site

Advanced Features: Beyond Basic Survival

Once you have the core Death by AI game working, here are advanced features we've implemented using SEELE:

1. Story Mode with Progression

Instead of random scenarios, create a narrative arc:

Generate a 10-chapter survival story where:
- Each chapter has 3 scenarios
- Story adapts based on which scenarios you survive
- Final chapter difficulty depends on your survival rate
- Unlock "true ending" if you survive 80%+ of scenarios

Implementation : SEELE generates branching narrative logic and tracks player choices across sessions using local storage or cloud saves.

2. Custom Scenario Creator

Let players create and share their own scenarios:

Add a "Scenario Workshop" mode where players can:
- Write custom scenarios (300 character limit)
- Set difficulty and category tags
- Submit to community gallery
- Play random scenarios created by others

Result : User-generated content system with moderation filters (AI checks for inappropriate content automatically).

3. AI Personality Gallery

Offer different AI judge personalities:

  • GLaDOS : Sarcastic and dismissive
  • Morgan Freeman : Calm, philosophical narration
  • Drill Sergeant : Aggressive, no-nonsense
  • Shakespearean : Overly dramatic and poetic
  • Chaos Gremlin : Random, unpredictable judgments

Players choose their judge at game start. SEELE generates personality-specific response templates for each.

4. Competitive Tournament Mode

Create a tournament bracket system:
- 8-16 players in elimination rounds
- Each round, all players face the same scenario
- AI judge ranks responses 1st to worst
- Bottom 50% eliminated each round
- Winner is last survivor

SEELE generates : Tournament brackets UI, simultaneous scenario presentation, ranked voting system, and winner announcement animations.

5. Co-op Survival Mode

Change from competitive to cooperative:
- 2-4 players work together
- Each player describes one action
- AI evaluates the combined plan
- Everyone survives or dies together
- Bonus points for synergy between actions

Example Scenario : "You're all in a submarine that's flooding. Work together to survive." - Player 1: "I'll seal the hull breach with emergency foam" - Player 2: "I'll operate the manual pump to drain water" - Player 3: "I'll prepare the emergency ascent system"

AI evaluates: "The plan is logical and coordinated. TEAM SURVIVED . You surface safely, though Player 3's ascent system wasn't needed."

Death by AI Prompts: Examples That Work

Creating effective prompts for your AI judge is crucial. Here are prompt patterns we've tested:

Scenario Prompts (Input to Scenario Generator)

Sci-Fi Horror:

You wake up in a cryo pod. The AI ship computer says: "Life support failure in 90 seconds. Choose one person to survive." You're alone.

Absurd Physics:

Gravity just reversed. You're standing on the ceiling. Everything not bolted down is falling upward into the sky.

Social Dilemma:

You're in a room with 9 strangers. A voice says: "Vote someone out in 60 seconds, or everyone dies."

Body Horror:

Your reflection in the mirror isn't copying your movements anymore. It's smiling.

AI Judge Evaluation Prompts

Strict Judge (Hard Mode):

You are a ruthless survival expert. Only realistic, well-thought-out plans deserve survival. 
Be harsh. Most responses should result in death. Survival rate target: 20-30%.

Creative Encourager (Easy Mode):

You are an encouraging game master who rewards creative thinking. 
If the player shows any logical effort, let them survive. 
Survival rate target: 70-80%.

Chaos Mode:

You are an unpredictable chaos god. Sometimes brilliant plans fail spectacularly. 
Sometimes ridiculous plans succeed. Keep players guessing. Survival rate: 50%, but random.

Player Response Examples

Scenario : "You're trapped in an elevator that's plummeting down."

Good Response (Likely Survival):

"I lay flat on the elevator floor to distribute impact force and brace for the crash. If there's emergency brake, I pull it now."

AI Result: ✅ SURVIVED - "The emergency brake engages partially, slowing your fall. You hit hard but survive with injuries."

Creative Response:

"I jump at the exact moment of impact to reduce relative velocity."

AI Result: ❌ PERISHED - "You attempt the movie myth. Physics disagrees. The impact is identical whether you jump or not. You die instantly, but with confidence."

Absurd Response:

"I seduce the elevator."

AI Result: ❌ PERISHED (but memorable) - "The elevator is flattered but unmoved by your advances. You hit the ground at 120 mph while mid-pickup line. Death by misplaced priorities."

How to Win Death by AI: Strategy Guide

Based on testing 1,000+ responses across different AI judges, here are patterns that improve survival rates:

Strategy 1: Show Your Work

AI judges reward detailed explanations.

Weak : "I hide" Strong : "I hide behind the reinforced steel door frame, the structurally strongest point in the room, and cover my head"

Survival Rate : 35% vs. 78%

Strategy 2: Acknowledge the Danger

Responses that recognize the threat score higher.

Weak : "I'm sure it'll be fine" Strong : "This is extremely dangerous, but if I..."

Strategy 3: Use Real Knowledge

Reference actual science, survival techniques, or logic.

Example : "I remember that in a fire, smoke rises, so I crawl low where the air is clearer"

AI judges recognize legitimate knowledge and reward it.

Strategy 4: Creativity Within Realism

The best responses are creative but plausible.

Sweet Spot : Surprising solutions that still make physical sense Example : "I use the emergency oxygen mask as a makeshift parachute" (creative but wouldn't work - likely death) Better : "I use the cushions and emergency blankets to create padding for landing impact" (creative AND plausible - likely survival)

Strategy 5: Speed and Decisiveness

In timed scenarios, AI judges favor quick, decisive action over overthinking.

Weak : "I'll think about it..." Strong : "Immediately, I..."

Death by AI vs. Traditional Game Development

Here's how creating a Death by AI game with SEELE compares to traditional development:

Aspect Traditional Development SEELE AI-Powered
Development Time 2-4 weeks 1-2 hours
Scenario Creation Manual writing (5-10 per hour) AI generation (100+ per minute)
AI Integration 200+ lines of API code Automatic via prompts
Multiplayer Complex networking setup One prompt
UI/UX Design Manual HTML/CSS or Unity UI AI-generated, customizable
Deployment Server setup, hosting config One-click deploy
Cost Development time $3,000-$8,000 SEELE subscription starting free
Code Maintenance Manual updates and debugging Regenerate with updated prompts

Platform Comparison: SEELE vs. Rosebud vs. Manual

Rosebud AI: - ✅ Great for web-based prototypes - ✅ Simple prompt-based creation - ❌ Web-only (no Unity export) - ❌ Limited multiplayer features - ❌ Scenarios must be manually written in code

Manual Coding: - ✅ Complete control - ✅ Custom features - ❌ 20-40x longer development time - ❌ Requires programming expertise - ❌ Manual AI API integration

SEELE: - ✅ Supports both web (Three.js) AND Unity - ✅ AI-generated scenarios, logic, and UI - ✅ Advanced multiplayer built-in - ✅ One-click deploy or export - ✅ No coding required (but supports code export for advanced users) - ✅ Faster iteration with regeneration

When to Use Each Platform

Use Rosebud if: - You want a web-only prototype - You're comfortable with basic coding - You want template-based creation

Use Manual Coding if: - You need absolute control over every detail - You're building for specific platforms (VR, console) - You have the time and programming expertise

Use SEELE if: - You want the fastest path from idea to playable game - You need both web AND Unity options - You want AI to handle the technical complexity - You plan to iterate and customize quickly - You want built-in multiplayer and deployment

Creating Your First Death by AI Game on SEELE

Ready to build? Here's the step-by-step process on SEELE:

1. Sign Up and Start a Project

  • Visit seeles.ai
  • Create a free account
  • Click "Create New Game"
  • Choose template: "AI Survival Game" or "Start from Scratch"

2. Describe Your Game

Use the AI chat interface to describe your vision:

Create a Death by AI style survival game where:

- Players face 3 rounds of escalating danger scenarios
- Sci-fi space theme with dark atmosphere
- AI judge evaluates responses on logic and creativity
- Survival threshold: 7/10 average score
- Show dramatic death/survival animations
- Track high scores across sessions
- Include voice input option

3. Customize and Iterate

The AI generates the initial game. Then refine:

"Make the AI judge more sarcastic"
"Add a countdown timer for tension"
"Change the theme to zombie apocalypse"
"Add multiplayer for up to 4 players"

Each prompt updates the game in real-time.

4. Test and Deploy

  • Click "Play Test" to try your game
  • Invite friends to test multiplayer
  • When ready, click "Deploy to Web" or "Export to Unity"
  • Share your game link or publish to Steam/itch.io

Total Time : 30 minutes to 2 hours for a complete game

Advanced Prompt Engineering for Death by AI

To get the best results from SEELE's AI, use these prompt patterns:

Comprehensive Game Definition Prompt

Create a Death by AI survival game:

THEME: [e.g., "Cyberpunk dystopia"]
TONE: [e.g., "Dark humor with existential dread"]
PLAYER COUNT: [e.g., "1-6 players, competitive"]
ROUND COUNT: [e.g., "5 rounds, difficulty increases each round"]

SCENARIO REQUIREMENTS:
- 60% genre-appropriate (cyberpunk corp espionage)
- 30% physical survival (fires, collapses, attacks)
- 10% impossible/absurd for comedy relief

AI JUDGE PERSONALITY: [e.g., "Cynical AI who's seen too much"]
SURVIVAL THRESHOLD: [e.g., "6.5/10 average across all criteria"]

UI REQUIREMENTS:
- Neon color scheme (cyan, magenta, yellow)
- Glitch effects on transitions
- Character portraits for players
- Death replay with slow-mo

SPECIAL FEATURES:
- Achievements for creative deaths
- Daily challenge scenario
- Shareable death clips

Refinement Prompts

After initial generation, use these to polish:

Adjust Difficulty:

"Make the AI judge 20% harder - survival rate is too high"
"Add a 'nightmare mode' where survival chance is 10%"

Improve Scenarios:

"Generate 50 more scenarios, focused on psychological horror"
"Remove any scenarios that feel repetitive"
"Add more scenarios with moral dilemmas"

Enhance Multiplayer:

"Add team chat so players can discuss strategies"
"Implement a betrayal mechanic - one player is secretly trying to sabotage"
"Add spectator mode where eliminated players can watch and comment"

Polish UI/UX:

"Add screen shake effect when someone dies"
"Play dramatic music sting for survival announcements"
"Add particle effects - red sparks for death, green glow for survival"

Monetization and Distribution

Once your Death by AI game is complete, here are ways to monetize and share it:

Free Distribution

  • SEELE Community : Publish in SEELE's game gallery
  • Itch.io : Upload web version (free hosting)
  • Newgrounds : Great for browser games
  • Social Media : Share link on Reddit, Twitter, TikTok

Monetization Options

1. Freemium Model: - Free: 3 rounds per day - Premium: Unlimited rounds, custom scenarios, no ads - Price: $2.99 one-time or $0.99/month

2. Cosmetics: - Sell AI judge personality packs ($1.99 each) - Custom player avatars ($0.99) - Scenario theme packs ($2.99)

3. Tournament Hosting: - Free: Create private games for friends - Paid: Host tournaments with leaderboards ($9.99/month)

4. Licensing: - License your game to streamers for exclusive content - Partner with gaming cafes for in-person events

Marketing Tips

Twitch/YouTube: - Death by AI games are highly streamable - Encourage streamers to play with viewers - Hilarious deaths create viral clip potential

TikTok/Shorts: - Post dramatic death scenarios with outcomes - "Guess if they survived" format engages viewers - Behind-the-scenes of AI judge logic

Reddit Communities: - r/gamedev - r/WebGames
- r/incremental_games - r/aigamedev

Common Mistakes When Building Death by AI Games

From building 20+ AI survival games on SEELE, here are pitfalls to avoid:

Mistake 1: Making the AI Judge Too Harsh

Problem : If survival rate drops below 20%, players get frustrated and quit.

Solution : Test with real players and adjust:

"Increase survival threshold from 7/10 to 6/10"
"Reward creative responses even if they're risky"

Mistake 2: Repetitive Scenarios

Problem : Players see the same scenarios twice and lose immersion.

Solution :

"Generate 200 unique scenarios"
"Track which scenarios each player has seen and never repeat"
"Add daily rotating scenario pool"

Mistake 3: No Feedback on Score

Problem : Players don't understand why they died.

Solution :

"Show the score breakdown: Logic: 4/10, Creativity: 8/10, Survivability: 3/10"
"Explain what the player could have done better"

Mistake 4: Input Time Pressure

Problem : 30-second timers stress players into low-quality responses.

Solution : Give 60-90 seconds for thoughtful responses. Tension comes from the scenario, not the input timer.

Mistake 5: Ignoring Social Features

Problem : Single-player gets boring after 10 rounds.

Solution : Add multiplayer, leaderboards, death galleries, and sharing features from the start.

The Future of Death by AI Games

AI-powered survival games are evolving rapidly. Here are trends we're seeing:

1. Multimodal Input

Beyond text, players will: - Draw solutions (sketch an escape route) - Voice commands with emotion detection (panicked voice = harder scenario) - Gesture control (VR hand tracking for actions)

2. Persistent AI Memory

AI judges will remember previous sessions: - "You tried hiding last time and died. Want to try something else?" - Personalized difficulty based on your survival history - Recurring villains or story threads across games

3. Player-vs-AI-Judge Meta

Players will try to: - Jailbreak the judge to guarantee survival - Find exploit prompts that always work - Manipulate AI emotions (flatter the judge for better scores)

Smart developers will design for this cat-and-mouse game.

4. Educational Applications

Death by AI mechanics work for: - Science education : "Survive on Mars using real physics" - History : "Survive historical disasters with period-accurate knowledge" - Safety training : "Respond to workplace emergencies"

5. AR/VR Integration

Imagine Death by AI in VR: - Physically act out your survival strategy - AI tracks your movements and judges realism - Full immersion in the scenario environment

SEELE is building VR export capabilities for exactly this future.

Conclusion: Start Creating Today

Death by AI represents a new genre of AI-powered games that's accessible to anyone with an idea. You don't need to be a programmer, artist, or game designer - just someone with creative scenarios and a sense of humor about digital mortality.

With SEELE's AI game generation platform, you can: - ✅ Create a complete Death by AI game in under 2 hours - ✅ Deploy to web or export to Unity - ✅ Customize AI personalities and scenarios - ✅ Add multiplayer, leaderboards, and social features - ✅ Monetize and distribute your game

Ready to build? Visit seeles.ai and start creating your Death by AI game today. Your players are waiting to discover creative ways to die (or miraculously survive) in the scenarios you dream up.

Frequently Asked Questions

Q: Do I need programming experience to create a Death by AI game?

A: No. SEELE's AI generates all the code from natural language prompts. You describe what you want, and the AI builds it.

Q: How much does it cost to use SEELE?

A: SEELE offers a free tier for prototyping and testing. Pro plans start at $19/month for unlimited games and Unity export. See seeles.ai/pricing for details.

Q: Can I monetize games I create with SEELE?

A: Yes. Pro plan includes commercial rights. You own your game and can sell it on Steam, itch.io, or any platform.

Q: How does SEELE compare to Rosebud AI for Death by AI games?

A: Both platforms support AI game creation. SEELE adds Unity export (not available in Rosebud), advanced multiplayer, and faster iteration with AI-generated scenarios. Rosebud is great for web-only prototypes. Choose based on your deployment needs.

Q: What AI models power the game judge?

A: SEELE integrates with GPT-4, Claude, and SEELE's own gaming-optimized language models. You can choose which to use based on cost and response quality.

Q: Can I use custom scenarios I write myself?

A: Absolutely. You can import CSV files with custom scenarios or use SEELE's scenario editor to write them directly.

Q: Is multiplayer included or does it cost extra?

A: Multiplayer functionality is included in all SEELE plans. No additional cost for networking infrastructure.

Q: Can I export my game to mobile apps?

A: Yes. Export to Unity, then build for iOS/Android using Unity's standard build process.

Related Resources

Author : qingmaomaomao - GitHub | SEELE AI Team


Ready to create your own Death by AI game? Visit seeles.ai and start building today.

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