Indie developers
Shape limited footage into a focused launch-trailer plan.
SEELE is an AI game trailer maker for structuring a game concept and supplied material into a cinematic trailer workflow. Lead with the gameplay promise, plan escalating beats, then finish with a title reveal and launch CTA.
Each use case stays inside the mapped Workspace capability rather than promising an unsupported all-in-one pipeline.
Shape limited footage into a focused launch-trailer plan.
Review gameplay promise, beat order, and CTA before final edit.
Translate a concept and approved footage into a timed shot structure.
The visible steps below match the HowTo schema and the supported Film & CG guide.
State the player fantasy, strongest gameplay proof, audience, and CTA.
Provide footage or references in Workspace; do not imply gameplay that does not exist.
Build hook, world, gameplay escalation, title reveal, and CTA.
Review generated material, edit rhythm, captions, sound, and factual accuracy.
Use the canonical brief as a working draft. Add only facts, references, and delivery requirements you can verify.
Output names describe the evidenced artifact or delivery preference; exact file formats must be checked in Workspace.

Audience, promise, tone, duration, and CTA.

A sequenced structure for hook, gameplay, escalation, and reveal.

Generated or assembled media direction based on supplied concept and material.
SEELE is an AI game trailer maker for structuring a game concept and supplied material into a cinematic trailer workflow. Lead with the gameplay promise, plan escalating beats, then finish with a title reveal and launch CTA.
Open the Film & CG workspace, provide the required brief and attachments, then run the mapped capability. Generation time varies with the request and service conditions.
You can revise the brief and rerun the workflow. Any exact editing, export, or downstream integration must be verified in the resulting Workspace flow rather than assumed from this landing page.
Not always. Where the mapped guide supports reference attachments, add them after opening Workspace; this static page cannot upload files.
Review factual accuracy, rights, identity, continuity, motion, framing, audio, and technical delivery. Generated media can require manual polish.
These constraints are part of the product answer, not fine print.
Open the mapped game-trailer workflow, add any required source material, and keep the limitations visible while you iterate.
Open Film & CG Workspace