Free to use
Open a OBJ file without an account or generation credits.
Open and inspect an OBJ game asset directly in your browser. This viewer parses the geometry locally, never uploads your model, and gives you a focused first check before engine import.
Your file stays in this browser and is never uploaded.
EditUpload, preview, transform, and export 3D assets in one workspace.
OptimizeMake an existing asset lighter, cleaner, and game-ready.
ConvertConvert GLB, FBX, OBJ, or USDZ while preserving game-use details.
PlayableTurn an edited 3D asset into a browser-playable prototype.
MaterialEdit materials and textures for production-ready 3D assets.
ImageTurn an uploaded image reference into a realtime 3D asset.
PropDescribe a prop and generate a game-ready 3D model.
CharacterGenerate a character asset ready for game workflows.
WeaponGenerate a game-ready weapon model with clear production constraints.
WorldTurn one prompt into an explorable 3D world, not a static scene.
TerrainGenerate playable terrain blockouts with routes and elevation.
MotionProduce loopable, retargetable character motions with real weight.
RiggingRig 3D characters with clean joints, weights, and IK/FK controls.
SkyboxGenerate HDRI skyboxes that light the scene and set the mood.
EditUpload, preview, transform, and export 3D assets in one workspace.
OptimizeMake an existing asset lighter, cleaner, and game-ready.
ConvertConvert GLB, FBX, OBJ, or USDZ while preserving game-use details.
PlayableTurn an edited 3D asset into a browser-playable prototype.
MaterialEdit materials and textures for production-ready 3D assets.
ImageTurn an uploaded image reference into a realtime 3D asset.
PropDescribe a prop and generate a game-ready 3D model.
CharacterGenerate a character asset ready for game workflows.
WeaponGenerate a game-ready weapon model with clear production constraints.
WorldTurn one prompt into an explorable 3D world, not a static scene.
TerrainGenerate playable terrain blockouts with routes and elevation.
MotionProduce loopable, retargetable character motions with real weight.
RiggingRig 3D characters with clean joints, weights, and IK/FK controls.
SkyboxGenerate HDRI skyboxes that light the scene and set the mood.
WHY USE THIS VIEWER
A browser-native viewer gives you a fast first check while the original game asset stays on your device.
Open a OBJ file without an account or generation credits.
The selected OBJ file is parsed locally instead of being uploaded to a server.
Inspect OBJ geometry before importing a character, prop, or environment asset into a game engine.
Orbit, zoom, reset the camera, and review the asset before taking the next production step.
WHO IT IS FOR
Use this page before importing a OBJ asset into an engine, sharing a draft with a teammate, or reviewing an AI-generated game model.
Quickly inspect a downloaded or self-generated OBJ asset before adding it to a prototype.
Review generated 3D assets locally while keeping unpublished project files on your own device.
Check exported OBJ geometry without opening a full DCC application.
Share a simple local review step for OBJ characters, props, and environment assets.
HOW TO USE THE OBJ VIEWER
The viewer reads the selected file in your browser and starts a local preview without uploading the model.
Click Open OBJ file and select a local .obj asset.
The browser reads the OBJ data and prepares its available geometry and appearance information locally.
Orbit around the asset, zoom into details, reset the camera, or turn on auto-rotate.
Use the visual check to decide whether the asset is ready for your AI game or engine pipeline.
SUPPORTED FILES & FEATURES
OBJ is a geometry-focused format. This viewer parses the selected OBJ file locally; companion MTL files and external texture paths are not loaded by this single-file workflow.
Open text-based OBJ geometry files directly from your device.
Inspect vertices, faces, groups, and the overall shape of a game asset.
Review the geometry with a browser preview material before engine import.
Orbit, zoom, reset the view, and turn on auto-rotation for a quick visual check.
This single-file viewer does not load separate material libraries or external textures.
OBJ is static geometry, so animation playback is not available in this format.
PRIVATE BY DEFAULT
A OBJ file can contain unpublished game art, licensed assets, or early prototypes. Local parsing keeps this first review step simple and reduces unnecessary data exposure.
Select locally → parse in the browser → inspect the OBJ model → keep the original file on your device
Review a new OBJ player asset before the art direction is ready to share outside the team.
Check an AI-generated OBJ prop for visible geometry and appearance issues before engine import.
Preview a licensed OBJ file locally without creating another copy on a third-party upload service.
FAQ
Yes. You can open a OBJ file locally without creating an account or using generation credits.
No. This page reads the selected OBJ file in the browser and does not upload it to the Seele server.
After the page has loaded, parsing and preview are designed to run locally without requesting your OBJ model or its local resources from the network.
The page accepts a single .obj file and previews its geometry. If your OBJ depends on an MTL file or textures, those companion resources will not be loaded here.
Confirm that the file is a valid text-based OBJ, is not truncated, and is no larger than 250 MB. Simplify very dense geometry and try again if parsing remains slow.
OBJ geometry is previewed with a local material. Companion MTL files and texture paths are not loaded, so the preview may not match the final material appearance in your game engine.
OBJ stores static geometry rather than embedded animation clips. Use a format with animation support, such as GLB or GLTF, when you need to preview motion.
Modern mobile browsers with WebGL can open the viewer, but large models use more memory and may render more slowly. For complex assets, a desktop browser is usually more reliable.
Keep the file under 250 MB, remove unused geometry or resources, reduce texture resolution when applicable, and try a desktop browser with more available memory.
FREE 3D GAME ASSET GENERATION
Move from a local OBJ preview to Seele AI Workspace and create, refine, and prepare game-ready 3D assets from a prompt.
Generate 3D game assets Free