Playable on generation
Code, models, audio and levels in one go — playtest right in the browser.
One sentence or one image becomes a playable game in minutes. Send a link — friends play instantly.
Nothing to install, no code. You get a complete game you can play and keep editing.
Start creatingCode, models, audio and levels in one go — playtest right in the browser.
Upload concept art, a sketch or a screenshot — the agent builds a playable level.
Say what to change; the agent finds the code and assets and applies it in seconds.
One link plays on phone and desktop. Publish to Seele Game and reach 3M creators and players.
Flash is the entry model — fast and affordable for proving gameplay. Pro is the step-up for complex games. Ultra is the flagship for bigger projects and commercial-grade visuals. Switch anytime in the same project.
Most AI tools stop at “generate”. Seele does the hard part after launch, too.
Seele builds multimodal game foundation models, 3D-native models and world models. SEELE02 sets state of the art on GameCraft-Bench and GameDevBench.
Mixture-of-Transformers unifying text, 3D and space — understanding, generation and multi-turn editing. Agent-ready.
Try itTreats mesh as a native language: understands objects, generates geometry, keeps identity across long edits.
Read paperA world model with long-term 3D memory that predicts how game worlds evolve over time.
Read paper“As someone working in 3D interior design, this AI spatial generation is fascinating. It saves me so much time and effort on layout, asset placement, and visualization. I can focus more on creativity, instead of getting bogged down in repetitive setup works.”
“The real-time asset generation is super impressive- loving how cohesive the environments and character designs are straight out of the prompt. Curious what kind of shader setups or lightning logic you're using during generation - it looks hand-tweaked!”
“Prompt: “In an abandoned magical academy library, play as a gifted apprentice who uncovers lost spells and hidden secrets by reading ancient books.” I CAN'T believe what's happening! A playable library is what Seele gave to me. My players could interact with books on shelves and finding clues inside. And with remix function, I replaced a librarian NPC with an ugly witch!”
Every modality ships with ready skills that run end to end — and you can teach the agent new ones.
Every plan runs on shared Koins across game, 3D, image and video generation. Upgrade, downgrade or cancel anytime.
SeeleAgent is a multimodal creation agent built on Seele AI's in-house foundation models (Seele02, eva01). Unlike generic tools that only produce assets or code snippets, SeeleAgent understands 3D space, gameplay mechanics, and the full production pipeline — from concept to playable build. You describe a game in natural language; SeeleAgent generates code, 3D models, textures, audio, and scene layouts, then lets you playtest directly in the browser. It is the first end-to-end AI game maker that handles every stage without switching tools.
2D, 3D, mobile and multiplayer — export native Unity, Unreal, Godot and Three.js projects, publish to Steam, App Store and Google Play. Ship your first one tonight.