Camera-tracked arcade sprint
Mirror Dash
Lean, duck, and sidestep through a neon obstacle sprint using camera-tracked body movement.

Creative direction
Build the idea, not just the scene.
A fast, readable motion game concept designed around full-body input. The player sees a mirrored silhouette, reads the next obstacle, and physically moves before the course reaches them.
Create a browser-based motion-controlled arcade game called Mirror Dash. Use the player's webcam to track their shoulders, head, and upper-body position without storing camera footage.
The player runs automatically through a vivid obstacle tunnel. Ask them to lean left or right, duck, raise both hands, or hold still inside a target pose. Telegraph every obstacle clearly before it reaches the player. Reward accurate movement with speed, combo multipliers, and satisfying visual trails.
Keep sessions under two minutes. Include a camera permission screen, calibration step, keyboard fallback, score summary, and instant retry. Make the scene playful and high contrast, with a clear silhouette and no photorealistic UI.
From prompt to playable
Make this game your own.
Open Seele, bring the prompt into your workspace, and keep shaping the result.

