Two-player colony defense

Planet Patrol

Defend a toy-scale colony with one friend and a rapidly shifting build zone.

Updated

Multiple stylized 3D environments inspiring the changing planets in Planet Patrol
Output preview1900 × 1340

Creative direction

Build the idea, not just the scene.

A cooperative defense prompt built around complementary roles: one player reshapes the colony while the other holds back each strange planetary threat.

Production prompt

Build a two-player cooperative defense game called Planet Patrol. Set it on a toy-scale planet where a tiny colony wraps around the curved horizon.

One player is the Builder and places walls, power lines, launch pads, and emergency tools. The other is the Ranger and directly controls a rover to intercept creatures and collect resources. Every wave should alter the available build zone through craters, weather, moving wildlife, or shifting gravity.

Make cooperation visible: powered structures improve the rover, and resources recovered by the rover unlock stronger colony layouts. Support local keyboard sharing and online play. End each run with a panoramic view of the colony the players managed to preserve.

From prompt to playable

Make this game your own.

Open Seele, bring the prompt into your workspace, and keep shaping the result.

Build with Seele